Stick Fight: The Game
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last week
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Spawn Rate Changer

Choose how often each weapon spawns.

How it works

Every weapon has a spawn weight: the number of tickets it puts into the game's draw. A weapon with 20 tickets is ten times as likely as one with 2.

Config file: BepInEx\config\stickfight.spawnratechanger.cfg, one section per row of the weapon menu.

  • -1 (default): leave the weapon as it is. Each entry's description shows the game's own weight.
  • 0: never spawns.
  • 1–1000: that many tickets.

Edits apply as soon as you save the file, even mid-match. The current odds of every weapon are written to LogOutput.log whenever they change.

Weapons switched off in the in-game weapon menu stay off, whatever their weight.

Works with other mods

Entries are made for every weapon in the weapon menu when the game starts, so weapons added by other mods (such as the Special row of BetterExpandedWeaponSpawns) get their own entries automatically. A weapon left at -1 keeps whatever weight its mod gave it.

Local play only

Online matches use the normal spawn rates.

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