Stolen Realm
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Latest version
0.2.0
Last Updated
First Uploaded
Downloads
26
Likes
0
Size
28KB
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Changelog

0.2.0

  • Join check: the host's Steam lobby lists its mods that use ModNet. Joining a lobby is refused when you lack one of them (a popup says which), and a popup warns about version differences once you're in. Setting CheckModsOnJoin turns it off.

0.1.3

  • First Thunderstore release.
  • LogTraffic and TestTools are off by default.

0.1.2

  • A message sent while another one is being received (for example a reply to a player's hello) is queued and sent on the next frame. It used to be lost, so players who joined late missed the others' state.

0.1.1

  • Sending no longer reads the game's shared character lists, which could break another mod looping over them.

0.1.0

  • First version: messages between modded players, player list, hello handshake, Players card in Options > Mods.
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