Mods that depend on QModManager BZ
Disable Auto-add to QuickSlot. With Custom Allow List to only get the Items you want automatic in your QuickSlots.
Last updated: 2 years ago
Snap-to-Grid for Subnautica: Below Zero!
Last updated: 2 years ago
SMLHelper is a modding library that helps making mods easier by helping with adding new items, changing items, adding models, sprites, etc.
Last updated: 2 years ago
Adds a Wireless charging Function to every Charger in your Base or Cyclops. Every Charger in Range will charg your Tools or Batteries in your Inventory.
Last updated: 2 years ago
Displays and Logs any installed Mods and Mod Changes.
Last updated: 2 years ago
Improves the Thumper or configure your Thumper like you want with custom Energy Consumption and Effect Radius
Last updated: 2 years ago
Lets change you the Count of Pathfinder Nodes availabe in the Tool.
Last updated: 2 years ago
Shows more Details on Storage Lockers. Works with any Type of Storage you are looking at.
Last updated: 2 years ago
Additional Informations about the Current Inventory Size and fill rate while aiming on something Pickupable.
Last updated: 2 years ago
Re-adds the Engine Efficiency Module and adds a Seatruck Engine Efficiency Module, and also adds a Mark 2 and Mark 3 Engine Efficiency Module for the PRAWN Suit.
Last updated: 2 years ago
Builder Module for Prawn Suit or Seamoth. Pulls mats from inventory For those big, long projects.
Last updated: 2 years ago
Loads custom Posters to decorate with.
Last updated: 2 years ago
Currently Configurable to allow for always high noon, always midnight, or normal lighting.
Last updated: 2 years ago
Disables knowing the names of anything before you have scanned it and more.
Last updated: 2 years ago
Makes a number of changes to what's possible when placing/constructing objects.
Last updated: 2 years ago
Immersion mod __ removes crosshair from HUD (Optional override toggle: Hold F and press Left Mouse button)
Last updated: 2 years ago
Overall Improvement of the Alien Containment Unit.
Last updated: 2 years ago
This is a simple mod that will make vehicles drop any upgrades that were installed in it if the vehicle is destroyed.
Last updated: 2 years ago
Makes it so when you scan fragments you already know you now get 1 titanium and 1 copper instead of 2 titanium.
Last updated: 2 years ago
Loads custom hull plates to decorate with.
Last updated: 2 years ago
Mod to increase the spawn of resources in the world.
Last updated: 2 years ago
When attacking creatures it makes them not run away at the smallest damage meaning hostile creatures care less about your silly little butter knife.
Last updated: 2 years ago
Allows you to set how many items will drop while breaking things like limestone, sandstone, etc.
Last updated: 2 years ago
Allows you to change what and where creatures/chunks/deposits/fragments are spawned in the world base on biomes.
Last updated: 2 years ago