Cray-ForeverGolfCart icon

ForeverGolfCart

Hold Q to spawn a pastel-tinted golf cart you immediately drive. Empties after exit, so you can summon a fresh cart whenever you need one.

By Cray
Last updated 2 hours ago
Total downloads 0
Total rating 0 
Categories
Dependency string Cray-ForeverGolfCart-0.3.2
Dependants 0 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2305 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2305

README

ForeverGolfCart

Hold Q to summon a golf cart — every player with the mod can do this on demand instead of hunting for the rare cart pickup. The cart appears at your feet, you're seated as the driver automatically, and the moment you step out of an empty cart it despawns so the world doesn't fill up with abandoned carts.

The summoned cart is tinted with a random pastel hue so you can tell it's not a vanilla spawn at a glance.

Configuration

BepInEx/config/sbg.forevergolfcart.cfg:

  • Spawn.HotkeyHoldDuration — seconds you have to hold the hotkey before the cart spawns (default 0.4).
  • Spawn.SummonKeyKeyCode for the summon button (default Q).
  • Visuals.PastelTintEnabled — toggle the tint (default true).

Limitations / known gaps in v0.1

  • True rebinding through the in-game controls menu isn't wired in — KeyCode config only.
  • Pastel tint is computed locally at spawn time; modded clients will see slightly different hues unless someone wires up a synced color message.

Build / deploy / release

dotnet build -c Release
pwsh tools/package.ps1
gh release create vX.Y.Z artifacts/Cray-ForeverGolfCart-<ver>.zip --notes-file CHANGELOG.md