Host Pause
Adds host-controlled pause/resume support to Super Battle Golf multiplayer matches.
Features
- Adds
Pause Game / Resume Game to the in-game pause menu.
- Adds a host-only
Back to Lobby button through the native course-end flow.
- Shows a direct
Game Paused overlay on clients.
- Blocks player movement, jumping, item actions, swing charging, and golf hit entry points while paused.
- Freezes gameplay state without changing Unity
Time.timeScale.
- Syncs pause state through Steam lobby metadata instead of custom Mirror network messages.
- Plays each active player's assigned victory dance while the game is paused.
Requirements
- BepInEx 5 x64.
- All multiplayer players should install the same Host Pause version.
- The host controls pausing, resuming, and return-to-lobby.
Installation
- Install BepInEx 5 x64 for Super Battle Golf.
- Extract this package into the folder that contains
Super Battle Golf.exe.
- Confirm the DLL exists at
BepInEx/plugins/HostPauseMod.dll.
- Launch the game through Steam.
Usage
- Host or join a modded lobby.
- Start a match.
- Host opens the in-game pause menu.
- Host clicks
Pause Game.
- To resume, host opens the pause menu again and clicks
Resume Game.
Disable
Delete or rename BepInEx/plugins/HostPauseMod.dll, then restart the game.