Decompiled source of SBG LiveLeaderboard v1.0.0

SBG-LiveLeaderboard.dll

Decompiled 6 hours ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Mirror;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: IgnoresAccessChecksTo("GameAssembly")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("SBG-LiveLeaderboard")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0")]
[assembly: AssemblyProduct("Super Battle Golf Live Leaderboard")]
[assembly: AssemblyTitle("SBG-LiveLeaderboard")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace Leaderboard
{
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "SBG-LiveLeaderboard";

		public const string PLUGIN_NAME = "Super Battle Golf Live Leaderboard";

		public const string PLUGIN_VERSION = "1.0";
	}
}
namespace SpectatorLeaderboard
{
	[BepInPlugin("com.kingcox22.sbg.liveleaderboard", "SBG-Live Leaderboard", "1.0")]
	public class SpectatorLeaderboardPlugin : BaseUnityPlugin
	{
		private static ConfigEntry<float> _configSpecInterval;

		private static ConfigEntry<int> _configLeaderboardCount;

		private float _specTimer = 0f;

		private Transform _cachedHole;

		private List<string> _leaderboardStrings = new List<string>();

		private string _spectatingDist = "0m";

		private bool _isCustomSpectatorActive = false;

		private void Awake()
		{
			//IL_006f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0075: Expected O, but got Unknown
			_configSpecInterval = ((BaseUnityPlugin)this).Config.Bind<float>("Spectator", "Update Interval", 5f, "Seconds between leaderboard updates.");
			_configLeaderboardCount = ((BaseUnityPlugin)this).Config.Bind<int>("Spectator", "Leaderboard Size", 16, "Number of players to show on the leaderboard.");
			PlayerSpectator.LocalPlayerIsSpectatingChanged += OnGameSpectateChanged;
			PlayerSpectator.LocalPlayerStoppedSpectating += OnGameSpectateStopped;
			Harmony val = new Harmony("com.kingcox22.sbg.liveleaderboard");
			val.PatchAll();
		}

		private void Update()
		{
			_specTimer += Time.deltaTime;
			if (_specTimer >= _configSpecInterval.Value)
			{
				_specTimer = 0f;
				RefreshLeaderboardLogic();
			}
		}

		private void OnGameSpectateChanged()
		{
			PlayerSpectator val = ((IEnumerable<PlayerSpectator>)Object.FindObjectsByType<PlayerSpectator>((FindObjectsSortMode)0)).FirstOrDefault((Func<PlayerSpectator, bool>)((PlayerSpectator s) => ((NetworkBehaviour)s).isLocalPlayer));
			if ((Object)(object)val != (Object)null)
			{
				_isCustomSpectatorActive = val.IsSpectating;
			}
		}

		private void OnGameSpectateStopped()
		{
			_isCustomSpectatorActive = false;
			_cachedHole = null;
		}

		private void RefreshLeaderboardLogic()
		{
			if (!_isCustomSpectatorActive)
			{
				return;
			}
			if ((Object)(object)_cachedHole == (Object)null)
			{
				GameObject val = GameObject.Find("Hole") ?? GameObject.Find("Main hole") ?? GameObject.Find("Desert Main Hole");
				if ((Object)(object)val != (Object)null)
				{
					_cachedHole = val.transform;
				}
			}
			if ((Object)(object)_cachedHole == (Object)null)
			{
				return;
			}
			List<PlayerGolfer> list = (from g in Object.FindObjectsByType<PlayerGolfer>((FindObjectsSortMode)0)
				where (Object)(object)g != (Object)null && !CourseManager.IsPlayerSpectator(g)
				select g).ToList();
			if (list.Count != 0)
			{
				var list2 = (from g in list
					select new
					{
						Golfer = g,
						Distance = Vector3.Distance(((Component)g).transform.position, _cachedHole.position)
					} into x
					orderby x.Distance
					select x).ToList();
				_leaderboardStrings.Clear();
				int num = Mathf.Min(_configLeaderboardCount.Value, list2.Count);
				for (int i = 0; i < num; i++)
				{
					_leaderboardStrings.Add($"{i + 1}. {((Object)list2[i].Golfer).name} ({Mathf.Round(list2[i].Distance)}m)");
				}
				_spectatingDist = $"{Mathf.Round(list2[0].Distance)}m";
			}
		}

		private void OnGUI()
		{
			//IL_0054: Unknown result type (might be due to invalid IL or missing references)
			//IL_006a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0081: Unknown result type (might be due to invalid IL or missing references)
			//IL_0086: Unknown result type (might be due to invalid IL or missing references)
			//IL_0090: Expected O, but got Unknown
			//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ef: Unknown result type (might be due to invalid IL or missing references)
			if (_isCustomSpectatorActive)
			{
				float num = 15f;
				float num2 = 130f;
				float num3 = 250f;
				float num4 = 65f + (float)_leaderboardStrings.Count * 22f;
				GUI.backgroundColor = new Color(0f, 0f, 0f, 0.9f);
				Rect val = default(Rect);
				((Rect)(ref val))..ctor(num, num2, num3, num4);
				GUI.Box(val, "<b><size=14><color=white>[Live Leaderboard]</color></size></b>");
				GUIStyle val2 = new GUIStyle(GUI.skin.label)
				{
					richText = true
				};
				GUI.Label(new Rect(num + 10f, num2 + 35f, 200f, 25f), "<b>Closest:</b> <color=yellow>" + _spectatingDist + "</color>", val2);
				for (int i = 0; i < _leaderboardStrings.Count; i++)
				{
					GUI.Label(new Rect(num + 15f, num2 + 65f + (float)(i * 22), 220f, 25f), _leaderboardStrings[i], val2);
				}
			}
		}
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}