MultiGoals
Team modes and custom game rules for SuperBattleGolf: Goals Required 1-100, Team Chaos, Team Competitive, team scoring sync, TAB progress UI, and team-colored name tags for modded clients.
| Last updated | 2 months ago |
| Total downloads | 2969 |
| Total rating | 4 |
| Categories | Mods Client-Side Host-Only |
| Dependency string | Sapex-MultiGoals-1.8.1 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2304README
SBG MultiGoals
Team modes and custom game rules for Super Battle Golf.
Features
Goals Requiredslider (1-100) in the MultiGoal tab.Score for each goaltoggle.Points per goalslider (1-100).Game Modeselector withStandard,Team Chaos, andTeam Competitive.Teams Countslider (2-4).- Host-controlled player-to-team assignment in lobby.
Competitive scoring mode:Simple (Decrement).- Team scores and goal progress shown in TAB.
- Team tags in TAB name column:
[Team 1],[Team 2], etc. - Team-colored player names in TAB.
- Team-colored world name tags above player heads.
- Host-to-client mod sync for team assignments and goal counters.
Scoring Summary
Standard: default round flow + optionalScore for each goalbonus.Team Chaos: goals are counted for the whole team.Team Competitive: each player finishes their own goal count, points are applied to team members according to mode rules.
Recommended Match Settings
- For team modes, use
Player Speed = 200%. - For team modes, disable the game's standard bonus scoring.
- For
Team Competitive, it is recommended to disableScore for each goal.
Gameplay Ideas
- Different combinations of modes and options allow many play styles.
- In
Team Chaos, part of the team can switch to attack/defense while the rest focus on scoring goals. - Combine team modes with
Hit other player's ballsto turn matches into full chaos.
Host And Client Requirements
- All mod logic works even if the mod is installed only on the host.
- Clients without the mod can still join and play with the host's active rules.
- For team info and goal counters in TAB (and other custom visuals), it is recommended that all players install the mod.
Installation
- Place this package into the game folder so the DLL ends up at
BepInEx/plugins/SBGMultiGoals/SBGMultiGoals.dll.
Version
1.8.0