


Adds 11 new items to Super Battle Golf -- from an orbiting gunship you pilot from above, to a pack of angry attack bears. All items drop from standard item boxes and are fully configurable.
You become the gunship. The plane circles the map at altitude while you stare down a targeting camera and rain rockets on your friends. Fire is free, ammo is infinite, and the only limit is how long you can stay on station (and also the configured time-limit). Hit the mayday button and the gunship nosedives -- your opponents can lock onto it with a rocket launcher and shoot it down before it reaches them. If they can't, the crash does the work for you.
Paint a target on the course from ground level, then confirm the strike. Moments later a B-2 roars overhead and carpets the area with bombs. Great for punishing anyone who stops moving. The bomber itself is a valid rocket launcher target -- lock on before the run completes to intercept it.
You pilot the missile. It drops from altitude and you steer it directly with your camera from a sort of first-person view until it hits something or you let go.
Drop a nuclear bomb that blows all of the other players sky-high!
A massive donut spawns and you pilot it around the course from a third-person perspective. It follows the terrain at low altitude, fires downward lasers as it passes over players, and can be shot down with standard weapons. Equal parts absurd and devastating.
Summons AI-controlled battle bears onto the course. Bears chase down the nearest player, wind up, and launch them like a ball. They take damage from all weapons -- guns, clubs, the bat, rockets, explosions -- and become more aggressive when they get hit. Bears are persistent until killed, which means your bears are everyone's problem. And your own.
Turn the world into ice and watch as everybody helplessly slips around.
Reduces gravity across the entire course for a configurable duration. Shots fly further, players float on hits, and any ball already airborne gets a free extension. Can backfire badly on anyone with a long putt already in motion.
A scoped sniper rifle. Right-click to zoom and show the scope overlay. Fire to hit instantly at any range without the backwards-knockback dive of the Elephant Gun. Tight spread when scoped, normal spread when hipfired. One shot, one hole in someone's plan.
Locks onto a ground target point and flies a lofted arc: up, turn at apex, dive straight down.
Thrown with an arc preview so you know exactly where it's going. Sticks to whatever it lands on -- terrain, structures, or a player who wasn't paying attention. Detonates on a fuse. If it sticks to a player, they have a few seconds to contemplate their choices.
Install via Thunderstore Mod Manager or r2modman. Requires BepInEx.
Manual install: drop IssaPlugin.dll and IssaModBundle into BepinEx/plugins/.
A config file is generated at BepInEx/config/com.scusemua.IssaPlugin.cfg on first launch. Every item has knobs for:
0 to disable entirely)All settings take effect immediately on the next session without restarting the game.
Source code available on GitHub. Bug reports and pull requests welcome.
IssaPlugin is a fan-made mod and is not affiliated with Brimstone or Oro Interactive.