using System;
using System.Collections;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: IgnoresAccessChecksTo("GameAssembly")]
[assembly: IgnoresAccessChecksTo("SharedAssembly")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("com.github.exiira.BallSwap")]
[assembly: AssemblyConfiguration("release")]
[assembly: AssemblyFileVersion("0.1.2.0")]
[assembly: AssemblyInformationalVersion("0.1.2+f1479d7fa6967fb143de4c23069c155cf03ab9ef")]
[assembly: AssemblyProduct("com.github.exiira.BallSwap")]
[assembly: AssemblyTitle("Ball Swap")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.1.2.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace BepInEx
{
[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
[Conditional("CodeGeneration")]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class BepInAutoPluginAttribute : Attribute
{
public BepInAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
{
}
}
}
namespace BepInEx.Preloader.Core.Patching
{
[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
[Conditional("CodeGeneration")]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class PatcherAutoPluginAttribute : Attribute
{
public PatcherAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
{
}
}
}
namespace Microsoft.CodeAnalysis
{
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace BallSwap
{
public enum CountdownDuration
{
FiveSeconds = 5,
TenSeconds = 10
}
[BepInPlugin("com.github.exiira.BallSwap", "Ball Swap", "0.1.2")]
public class Plugin : BaseUnityPlugin
{
[CompilerGenerated]
private sealed class <>c__DisplayClass11_0
{
public float introEnd;
public Plugin <>4__this;
internal bool <SwapRoutine>b__1()
{
if (!(Time.time >= introEnd))
{
return !<>4__this.IsGameActive();
}
return true;
}
}
[CompilerGenerated]
private sealed class <>c__DisplayClass11_1
{
public float waitEnd;
public <>c__DisplayClass11_0 CS$<>8__locals1;
internal bool <SwapRoutine>b__2()
{
if (!(Time.time >= waitEnd))
{
return !CS$<>8__locals1.<>4__this.IsGameActive();
}
return true;
}
}
[CompilerGenerated]
private sealed class <>c__DisplayClass11_2
{
public float waitEnd;
public <>c__DisplayClass11_0 CS$<>8__locals2;
internal bool <SwapRoutine>b__3()
{
if (!(Time.time >= waitEnd))
{
return !CS$<>8__locals2.<>4__this.IsGameActive();
}
return true;
}
}
[CompilerGenerated]
private sealed class <SwapRoutine>d__11 : IEnumerator<object>, IEnumerator, IDisposable
{
private int <>1__state;
private object <>2__current;
public Plugin <>4__this;
private <>c__DisplayClass11_0 <>8__1;
private bool <aborted>5__2;
object IEnumerator<object>.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
object IEnumerator.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
[DebuggerHidden]
public <SwapRoutine>d__11(int <>1__state)
{
this.<>1__state = <>1__state;
}
[DebuggerHidden]
void IDisposable.Dispose()
{
<>8__1 = null;
<>1__state = -2;
}
private bool MoveNext()
{
//IL_009b: Unknown result type (might be due to invalid IL or missing references)
//IL_00a5: Expected O, but got Unknown
//IL_0059: Unknown result type (might be due to invalid IL or missing references)
//IL_0063: Expected O, but got Unknown
//IL_01e6: Unknown result type (might be due to invalid IL or missing references)
//IL_01f0: Expected O, but got Unknown
//IL_0247: Unknown result type (might be due to invalid IL or missing references)
//IL_0251: Expected O, but got Unknown
//IL_015f: Unknown result type (might be due to invalid IL or missing references)
//IL_0169: Expected O, but got Unknown
int num = <>1__state;
Plugin CS$<>8__locals0 = <>4__this;
switch (num)
{
default:
return false;
case 0:
<>1__state = -1;
goto IL_0035;
case 1:
<>1__state = -1;
<>8__1.introEnd = Time.time + 13f;
<>2__current = (object)new WaitUntil((Func<bool>)(() => Time.time >= <>8__1.introEnd || !<>8__1.<>4__this.IsGameActive()));
<>1__state = 2;
return true;
case 2:
<>1__state = -1;
if (!CS$<>8__locals0.IsGameActive())
{
goto IL_0035;
}
goto IL_0289;
case 3:
<>1__state = -1;
if (!CS$<>8__locals0.IsGameActive())
{
<aborted>5__2 = true;
}
goto IL_0188;
case 4:
<>1__state = -1;
goto IL_0200;
case 5:
{
<>1__state = -1;
if (!CS$<>8__locals0.IsGameActive())
{
<aborted>5__2 = true;
}
goto IL_0270;
}
IL_0270:
CS$<>8__locals0._swapAt = -1f;
if (!<aborted>5__2)
{
CS$<>8__locals0.DoSwap();
}
goto IL_0289;
IL_0035:
<>8__1 = new <>c__DisplayClass11_0();
<>8__1.<>4__this = CS$<>8__locals0;
<>2__current = (object)new WaitUntil((Func<bool>)(() => CS$<>8__locals0.IsGameActive()));
<>1__state = 1;
return true;
IL_0289:
if (CS$<>8__locals0.IsGameActive())
{
int num2 = (CS$<>8__locals0.IsFixed ? MinInterval.Value : Random.Range(MinInterval.Value, MaxInterval.Value + 1));
CS$<>8__locals0._swapAt = Time.time + (float)num2;
<aborted>5__2 = false;
if (ShowCountdown.Value)
{
float num3 = (float)(num2 - CountdownDuration.Value);
if (num3 > 0f)
{
<>2__current = (object)new WaitUntil((Func<bool>)new <>c__DisplayClass11_1
{
CS$<>8__locals1 = <>8__1,
waitEnd = Time.time + num3
}.<SwapRoutine>b__2);
<>1__state = 3;
return true;
}
goto IL_0188;
}
<>2__current = (object)new WaitUntil((Func<bool>)new <>c__DisplayClass11_2
{
CS$<>8__locals2 = <>8__1,
waitEnd = Time.time + (float)num2
}.<SwapRoutine>b__3);
<>1__state = 5;
return true;
}
CS$<>8__locals0._countdownVisible = false;
CS$<>8__locals0._swapAt = -1f;
<>8__1 = null;
goto IL_0035;
IL_0188:
if (!<aborted>5__2)
{
CS$<>8__locals0._countdownVisible = true;
goto IL_0200;
}
goto IL_0270;
IL_0200:
if (Time.time < CS$<>8__locals0._swapAt)
{
if (CS$<>8__locals0.IsGameActive())
{
float num4 = CS$<>8__locals0._swapAt - Time.time;
if (num4 <= 10f)
{
CS$<>8__locals0.BroadcastChatMessage($"Ball swap in {Mathf.CeilToInt(num4)}!");
}
<>2__current = (object)new WaitForSeconds(1f);
<>1__state = 4;
return true;
}
<aborted>5__2 = true;
}
CS$<>8__locals0._countdownVisible = false;
goto IL_0270;
}
}
bool IEnumerator.MoveNext()
{
//ILSpy generated this explicit interface implementation from .override directive in MoveNext
return this.MoveNext();
}
[DebuggerHidden]
void IEnumerator.Reset()
{
throw new NotSupportedException();
}
}
public static Plugin Instance = null;
public static ConfigEntry<bool> Enabled = null;
public static ConfigEntry<int> MinInterval = null;
public static ConfigEntry<int> MaxInterval = null;
public static ConfigEntry<bool> ShowCountdown = null;
public static ConfigEntry<CountdownDuration> CountdownDuration = null;
private float _swapAt = -1f;
private bool _countdownVisible;
private static readonly MethodInfo _cmdSendMessage = typeof(TextChatManager).GetMethod("CmdSendMessageInternal", BindingFlags.Instance | BindingFlags.NonPublic);
private static readonly MethodInfo _updateNameTag = typeof(GolfBall).GetMethod("UpdateNameTag", BindingFlags.Instance | BindingFlags.NonPublic);
public const string Id = "com.github.exiira.BallSwap";
private bool IsFixed => MinInterval.Value == MaxInterval.Value;
public static string Name => "Ball Swap";
public static string Version => "0.1.2";
private void Awake()
{
//IL_004e: Unknown result type (might be due to invalid IL or missing references)
//IL_0058: Expected O, but got Unknown
//IL_0085: Unknown result type (might be due to invalid IL or missing references)
//IL_008f: Expected O, but got Unknown
Instance = this;
Enabled = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Enable", true, "Enable periodic ball swapping");
MinInterval = ((BaseUnityPlugin)this).Config.Bind<int>("General", "MinInterval", 20, new ConfigDescription("Minimum seconds between swaps. Set equal to MaxInterval for a fixed interval.", (AcceptableValueBase)(object)new AcceptableValueRange<int>(10, 180), Array.Empty<object>()));
MaxInterval = ((BaseUnityPlugin)this).Config.Bind<int>("General", "MaxInterval", 40, new ConfigDescription("Maximum seconds between swaps. Set equal to MinInterval for a fixed interval.", (AcceptableValueBase)(object)new AcceptableValueRange<int>(10, 180), Array.Empty<object>()));
ShowCountdown = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "ShowCountdown", true, "Show a countdown before the swap.");
CountdownDuration = ((BaseUnityPlugin)this).Config.Bind<CountdownDuration>("General", "CountdownDuration", BallSwap.CountdownDuration.FiveSeconds, "How many seconds before the swap to show the countdown warning.");
((MonoBehaviour)this).StartCoroutine(SwapRoutine());
}
[IteratorStateMachine(typeof(<SwapRoutine>d__11))]
private IEnumerator SwapRoutine()
{
//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
return new <SwapRoutine>d__11(0)
{
<>4__this = this
};
}
private bool IsGameActive()
{
if (Enabled.Value && CourseManager.ServerMatchParticipants != null)
{
return CourseManager.ServerMatchParticipants.Count >= 2;
}
return false;
}
private void DoSwap()
{
HashSet<PlayerGolfer> serverMatchParticipants = CourseManager.ServerMatchParticipants;
if (serverMatchParticipants == null || serverMatchParticipants.Count < 2)
{
return;
}
List<PlayerGolfer> active = serverMatchParticipants.Where((PlayerGolfer p) => (Object)(object)p != (Object)null && (Object)(object)p.NetworkownBall != (Object)null && (int)p.matchResolution != 1 && (int)p.matchResolution != 2).ToList();
if (active.Count < 2)
{
return;
}
List<GolfBall> balls = active.Select((PlayerGolfer p) => p.NetworkownBall).ToList();
do
{
for (int num = balls.Count - 1; num > 0; num--)
{
int num2 = Random.Range(0, num + 1);
List<GolfBall> list = balls;
int index = num;
List<GolfBall> list2 = balls;
int index2 = num2;
GolfBall value = balls[num2];
GolfBall value2 = balls[num];
list[index] = value;
list2[index2] = value2;
}
}
while (Enumerable.Range(0, active.Count).Any((int i) => (Object)(object)balls[i] == (Object)(object)active[i].NetworkownBall));
for (int j = 0; j < active.Count; j++)
{
active[j].NetworkownBall = balls[j];
balls[j].Networkowner = active[j];
_updateNameTag?.Invoke(balls[j], null);
}
BroadcastChatMessage("Balls swapped!");
}
private void BroadcastChatMessage(string message)
{
TextChatManager instance = SingletonNetworkBehaviour<TextChatManager>.Instance;
if (!((Object)(object)instance == (Object)null))
{
_cmdSendMessage?.Invoke(instance, new object[2] { message, null });
}
}
private void OnGUI()
{
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Unknown result type (might be due to invalid IL or missing references)
//IL_003d: Unknown result type (might be due to invalid IL or missing references)
//IL_0045: Expected O, but got Unknown
//IL_004b: Unknown result type (might be due to invalid IL or missing references)
//IL_0071: Unknown result type (might be due to invalid IL or missing references)
if (_countdownVisible)
{
float num = _swapAt - Time.time;
if (!(num <= 0f))
{
GUIStyle val = new GUIStyle(GUI.skin.label)
{
fontSize = 48,
fontStyle = (FontStyle)1,
alignment = (TextAnchor)4
};
val.normal.textColor = Color.yellow;
GUI.Label(new Rect(0f, (float)Screen.height * 0.15f, (float)Screen.width, 80f), $"BALL SWAP IN {Mathf.CeilToInt(num)}!", val);
}
}
}
}
}
namespace System.Diagnostics.CodeAnalysis
{
[AttributeUsage(AttributeTargets.Parameter, Inherited = false)]
[ExcludeFromCodeCoverage]
internal sealed class ConstantExpectedAttribute : Attribute
{
public object? Min { get; set; }
public object? Max { get; set; }
}
[AttributeUsage(AttributeTargets.Assembly | AttributeTargets.Module | AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Enum | AttributeTargets.Constructor | AttributeTargets.Method | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Interface | AttributeTargets.Delegate, Inherited = false)]
[ExcludeFromCodeCoverage]
internal sealed class ExperimentalAttribute : Attribute
{
public string DiagnosticId { get; }
public string? UrlFormat { get; set; }
public ExperimentalAttribute(string diagnosticId)
{
DiagnosticId = diagnosticId;
}
}
[AttributeUsage(AttributeTargets.Method | AttributeTargets.Property, Inherited = false, AllowMultiple = true)]
[ExcludeFromCodeCoverage]
internal sealed class MemberNotNullAttribute : Attribute
{
public string[] Members { get; }
public MemberNotNullAttribute(string member)
{
Members = new string[1] { member };
}
public MemberNotNullAttribute(params string[] members)
{
Members = members;
}
}
[AttributeUsage(AttributeTargets.Method | AttributeTargets.Property, Inherited = false, AllowMultiple = true)]
[ExcludeFromCodeCoverage]
internal sealed class MemberNotNullWhenAttribute : Attribute
{
public bool ReturnValue { get; }
public string[] Members { get; }
public MemberNotNullWhenAttribute(bool returnValue, string member)
{
ReturnValue = returnValue;
Members = new string[1] { member };
}
public MemberNotNullWhenAttribute(bool returnValue, params string[] members)
{
ReturnValue = returnValue;
Members = members;
}
}
[AttributeUsage(AttributeTargets.Constructor, AllowMultiple = false, Inherited = false)]
[ExcludeFromCodeCoverage]
internal sealed class SetsRequiredMembersAttribute : Attribute
{
}
[AttributeUsage(AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Parameter, AllowMultiple = false, Inherited = false)]
[ExcludeFromCodeCoverage]
internal sealed class StringSyntaxAttribute : Attribute
{
public const string CompositeFormat = "CompositeFormat";
public const string DateOnlyFormat = "DateOnlyFormat";
public const string DateTimeFormat = "DateTimeFormat";
public const string EnumFormat = "EnumFormat";
public const string GuidFormat = "GuidFormat";
public const string Json = "Json";
public const string NumericFormat = "NumericFormat";
public const string Regex = "Regex";
public const string TimeOnlyFormat = "TimeOnlyFormat";
public const string TimeSpanFormat = "TimeSpanFormat";
public const string Uri = "Uri";
public const string Xml = "Xml";
public string Syntax { get; }
public object?[] Arguments { get; }
public StringSyntaxAttribute(string syntax)
{
Syntax = syntax;
Arguments = new object[0];
}
public StringSyntaxAttribute(string syntax, params object?[] arguments)
{
Syntax = syntax;
Arguments = arguments;
}
}
[AttributeUsage(AttributeTargets.Method | AttributeTargets.Property | AttributeTargets.Parameter, AllowMultiple = false, Inherited = false)]
[ExcludeFromCodeCoverage]
internal sealed class UnscopedRefAttribute : Attribute
{
}
}
namespace System.Runtime.Versioning
{
[AttributeUsage(AttributeTargets.Assembly | AttributeTargets.Module | AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Enum | AttributeTargets.Constructor | AttributeTargets.Method | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Interface | AttributeTargets.Delegate, Inherited = false)]
[ExcludeFromCodeCoverage]
internal sealed class RequiresPreviewFeaturesAttribute : Attribute
{
public string? Message { get; }
public string? Url { get; set; }
public RequiresPreviewFeaturesAttribute()
{
}
public RequiresPreviewFeaturesAttribute(string? message)
{
Message = message;
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
[AttributeUsage(AttributeTargets.Parameter, AllowMultiple = false, Inherited = false)]
[ExcludeFromCodeCoverage]
internal sealed class CallerArgumentExpressionAttribute : Attribute
{
public string ParameterName { get; }
public CallerArgumentExpressionAttribute(string parameterName)
{
ParameterName = parameterName;
}
}
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Interface, Inherited = false)]
[ExcludeFromCodeCoverage]
internal sealed class CollectionBuilderAttribute : Attribute
{
public Type BuilderType { get; }
public string MethodName { get; }
public CollectionBuilderAttribute(Type builderType, string methodName)
{
BuilderType = builderType;
MethodName = methodName;
}
}
[AttributeUsage(AttributeTargets.All, AllowMultiple = true, Inherited = false)]
[ExcludeFromCodeCoverage]
internal sealed class CompilerFeatureRequiredAttribute : Attribute
{
public const string RefStructs = "RefStructs";
public const string RequiredMembers = "RequiredMembers";
public string FeatureName { get; }
public bool IsOptional { get; set; }
public CompilerFeatureRequiredAttribute(string featureName)
{
FeatureName = featureName;
}
}
[AttributeUsage(AttributeTargets.Parameter, AllowMultiple = false, Inherited = false)]
[ExcludeFromCodeCoverage]
internal sealed class InterpolatedStringHandlerArgumentAttribute : Attribute
{
public string[] Arguments { get; }
public InterpolatedStringHandlerArgumentAttribute(string argument)
{
Arguments = new string[1] { argument };
}
public InterpolatedStringHandlerArgumentAttribute(params string[] arguments)
{
Arguments = arguments;
}
}
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct, AllowMultiple = false, Inherited = false)]
[ExcludeFromCodeCoverage]
internal sealed class InterpolatedStringHandlerAttribute : Attribute
{
}
[EditorBrowsable(EditorBrowsableState.Never)]
[ExcludeFromCodeCoverage]
internal static class IsExternalInit
{
}
[AttributeUsage(AttributeTargets.Method, Inherited = false)]
[ExcludeFromCodeCoverage]
internal sealed class ModuleInitializerAttribute : Attribute
{
}
[AttributeUsage(AttributeTargets.Constructor | AttributeTargets.Method | AttributeTargets.Property, AllowMultiple = false, Inherited = false)]
[ExcludeFromCodeCoverage]
internal sealed class OverloadResolutionPriorityAttribute : Attribute
{
public int Priority { get; }
public OverloadResolutionPriorityAttribute(int priority)
{
Priority = priority;
}
}
[AttributeUsage(AttributeTargets.Parameter, Inherited = true, AllowMultiple = false)]
[ExcludeFromCodeCoverage]
internal sealed class ParamCollectionAttribute : Attribute
{
}
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Property | AttributeTargets.Field, AllowMultiple = false, Inherited = false)]
[ExcludeFromCodeCoverage]
internal sealed class RequiredMemberAttribute : Attribute
{
}
[AttributeUsage(AttributeTargets.Parameter, Inherited = false)]
[EditorBrowsable(EditorBrowsableState.Never)]
[ExcludeFromCodeCoverage]
internal sealed class RequiresLocationAttribute : Attribute
{
}
[AttributeUsage(AttributeTargets.Module | AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Constructor | AttributeTargets.Method | AttributeTargets.Property | AttributeTargets.Event | AttributeTargets.Interface, Inherited = false)]
[ExcludeFromCodeCoverage]
internal sealed class SkipLocalsInitAttribute : Attribute
{
}
}