Fix edge case where if a Minnow shoots and is captured before the ball goes in, they are captured and their putt is not counted - i.e. they lose correctly.
Minnows can no longer be tagged after scoring
Nametag colours fixed
0.4.2
Fix endless shark respawns
Make Shark spawning more consistent
0.4.1
Stops Minnows x Minnows bumping into each other as well as Sharks x Sharks
0.4.0
Killfeed shows names in team colours
0.3.1
Proximity based tagging included (configurable)
Fix an issue with the cursor on match start
0.3.0
Sharks spawn in the last 50% of the course's checkpoints starting from the farthest checkpoint.
Added configuration for the speed changes, this is synced when the host starts the game
Made dive tagging easier by adding a larger hitbox, this is also configurable
0.2.1
Minnows hitting eachother no longer get Shark speed nor trigger an additional elimination notification
Captured Minnows respawn as Sharks
Captured Minnows stay as Sharks between holes
0.2.0
Changed the Shark timer to use a budget system instead: 30 seconds per hole.
Fixed Shark timer not resetting correctly on the next hole.
Fixed player speed carrying through to the lobby.
Removed boosted jumps and dives for Minnows to make tagging more achievable.
Swapped team colors so Shark is red.
Fixed round progression when a Minnow scores; the round now advances correctly.
Fixed issue where tagged Minnows were automatically blocked by the hole after spending over 30 seconds as a Minnow.
Fixed tagged Minnows not having their speed updated.
Fixed tagging behavior when Minnows are shielded after getting hit.