All mods
Hover the pointer over any stack inserter to see the menu
Last updated: a year ago
Filter Inserters (inc. Stack) will not insert if the receiving chest has reached a limit that you set.
Last updated: a year ago
Voids any Limestone gathered by the M.O.L.E or Minging Charges
Last updated: a year ago
Automatically restock items from nearby chests
Last updated: a year ago
Adds a radial menu that lets you quickly select a building to place.
Last updated: a year ago
Speeds up early game by multiplying the amount of plantmatter received from gathering plants
Last updated: a year ago
Removes grid clearance from all machines, allowing them to be placed next to each other.
Last updated: a year ago
Displays your current position under the compass
Last updated: a year ago
Threshers duplicate seeds and void excess output.
Last updated: a year ago
Prevents blast machines wasting charges and pauses if output is full
Last updated: a year ago
Build pretty bases from the start of the game.
Last updated: a year ago
Increase the size of the Mining Charge's blast
Last updated: a year ago
Adds an Atlantum Reactor for end game power generation.
Last updated: a year ago
Automatically feeds assemblers and filter inserters with resources from chests.
Last updated: 2 years ago
Adds a faster MKII Planter and a MKIII Planter that features an integrated Thresher and the ability to self-seed.
Last updated: 2 years ago
Makes many changes to improve the end game for experienced factory game players
Last updated: 2 years ago
For Modders. Adds GUI that lets you listen to in-game sound effects.
Last updated: 2 years ago
Chests assigned to the same channel will have a shared inventory, allowing item teleportation
Last updated: 2 years ago