
Mini disclaimer: Techtonica is an incredible game and is very friendly to newcomers to the genre. The following justification is not a criticism of the game.
In each of my playthroughs of Techtonica, I have been able to finish all Production Terminal tiers and story content with only a starter factory built that automates basic parts, which leaves me feeling a little disatisfied. This mod will change the end game so that you will need to utilise all machines and their Mk2 variants to automate the top tier items. You will no longer be able to setup just one assembler that you manually fill to get those 20 Relay Circuits.
This mod is for players that need an objective in order to continue playing or just want a more challenging end game. This mod gives players a reason to chase a high rate of core production.
Core Clustering Has Been Replaced With Infinite Unlocks
PT Victor's Final Tier Cost Has Been Massively Increased
The table below shows how much an unlock will cost at a given level, and what percentage boost will be applied. Note, Level 1 Ore Consumption should say 90.

If you are using Techtonica Mod Loader, you can ignore these steps.
Note, this mod requires use of the BepInEx Update function. If you have not already done so for another mod, follow these instructions:
You can download the Techtonica Mod Loader from here and use that to install this mod.
Note: If you are playing on Gamepass, your game version is likely behind the steam version. Please check the version compatibility chart below.
Your game folder is likely in one of these places:
• Steam: (A-Z):/steam/steamapps/common/Techtonica
• Gamepass: (A-Z):/XboxGames/Techtonica/Content
• Gamepass: Could also be in C:/Program Data/WindowsApps
Initial Release
Power Icon Boot Icon Engine Heatsink
Note: NEW Games must be loaded, saved, and reloaded for mods to take effect. Existing saves will auto-apply mods. Please be sure to backup your saves before using mods: AppData\LocalLow\Fire Hose Games\Techtonica USE AT YOUR OWN RISK! Techtonica Devs do not provide support for Mods, and cannot recover saves damaged by mod usage.
Some assets may come from Techtonica or from the website created and owned by Fire Hose Games, who hold the copyright of Techtonica. All trademarks and registered trademarks present in any images are proprietary to Fire Hose Games.