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EquinoxsModUtils

A collection of tools for modders.

Date uploaded 2 months ago
Version 3.0.0
Download link Equinox-EquinoxsModUtils-3.0.0.zip
Downloads 82
Dependency string Equinox-EquinoxsModUtils-3.0.0

README

Equinox's Mod Utils

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Description

This is a collection of tools for modders to use to make developing mods easier and avoid duplicating code.

Developers: Please look at the GitHub link to see what this library provides and how to use it.

Installation

Note, this mod requires use of the BepInEx Update function. If you have not already done so for another mod, follow these instructions:

  1. Find your game install folder.
  2. Navigate to BepInEx\config.
  3. Open BepInEx.cfg.
  4. Find the setting "HideGameManagerObject".
  5. Set it to "true".
  6. Save & close.

Techtonica Mod Loader Installation

You can download the Techtonica Mod Loader from here and use that to install this mod.

Manual Install Instructions

Note: If you are playing on Gamepass, your game version is likely behind the steam version. Please check the version compatibility chart below.

Your game folder is likely in one of these places:
    • Steam: (A-Z):/steam/steamapps/common/Techtonica
    • Gamepass: (A-Z):/XboxGames/Techtonica/Content
    • Gamepass: Could also be in C:/Program Data/WindowsApps

  1. Download BepInEx v5.4.21 from here
  2. Follow the installation instructions here
  3. Extract the contents of the .zip file for this mod.
  4. Drag the "BepInEx" folder into your game folder.

Version Compatibility

Mod Version Game Version
v3.x.x v0.3.0e
v2.x.x v0.2.1c
v1.x.x v0.1.1d
v1.x.x v0.1.0f

Changelog

V3.0.0

  • Updated for game version 0.3.0e
  • Fixed a bug that caused errors for missing custom unlocks from other mods.
  • Added function NullCheck()

V2.3.1

  • Fixed a bug where certain buildings wouldn't be removed from the inventory when built.
  • Added some functions for finding Schematics

V2.3.0

  • Added ability to build variations of structures.
  • Added TryFindRecipe() function.

V2.2.0

  • Fixed a bug that caused duplicate UnlockStates to be created for custom Unlocks.
  • Added functions to build machines without their static meshes being invisible.

V2.1.0

  • Added UpdateUnlockTier() function.
  • Removed wrong info from function comments.

V2.0.1

  • Removed log spam

V2.0.0

  • Updated for game version V0.2.1c
  • Fixed adding new custom unlocks
  • Reduced log spam with new function arguments (Developers see the linked GitHub repo)
  • Updated ResourceNames
  • Updated UnlockNames

V1.0.0

  • Initial release.

 

Disclaimer

Note: NEW Games must be loaded, saved, and reloaded for mods to take effect. Existing saves will auto-apply mods. Please be sure to backup your saves before using mods: AppData\LocalLow\Fire Hose Games\Techtonica USE AT YOUR OWN RISK! Techtonica Devs do not provide support for Mods, and cannot recover saves damaged by mod usage.

Some assets may come from Techtonica or from the website created and owned by Fire Hose Games, who hold the copyright of Techtonica. All trademarks and registered trademarks present in any images are proprietary to Fire Hose Games.