
Totally Accurate Battle Simulator
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BepInEx pack for TABS. Preconfigured and ready to use.
Damage scales with relative speed. Melee uses sqrt curve; projectiles use squared curve. Mult=1 at baseline speed.
Randomizes per-unit speed, attack speed, mass, and damage at spawn. Ranged damage scales at hit time.
Shields have HP and drop when broken. HP = 400 + 3 x holder max health. Empty hands get fist weapons.
This is localization mod that add NEW Korean Language Option to Totally Accurate Battle Simulator /n Totally Accurate Battle Simulator 한국어 옵션 추가 모드입니다.
Press F5 to boost lighting shadows and particle effects However this mod might not be as good as you think but if you like it I am happy If you find any bugs please report them in discord
Various random units with specific weapons and abilities, suggested by the community or friends.
Ranged units bash enemies that get too close with whatever they're holding. Physical contact required - real swings, real physics, no fake damage auras.
A mod that captures GameObject hierarchy and component state to text files. Useful for Debugging with AI.
1-20 of 160 results