
Totally Accurate Battle Simulator
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BepInEx pack for TABS. Preconfigured and ready to use.
Ranged units bash enemies that get too close with whatever they're holding. Physical contact required - real swings, real physics, no fake damage auras.
Unlocks graphics settings that are normally hidden so you can optimize your game more.
Simple combat stat tracker for your games. Controls - Q and E for quick filters. G for hiding the tracker.
Removes ragdolls after death (with a fade-away effect) for optimization and so other units don't trip over bodies.
Config-driven weapon editor: each parameter in configurableweapondata.cfg becomes editable in the unit editor's weapon Data tab. Range, size, cooldown, spread, reload, melee force, projectile damage/speed/size. Applies in preview, tests and battles.
Shields have HP and drop when broken. Base 200 HP + 3x holder max health, 3x melee damage taken. Invisible 30% larger catch zone with hits projected onto the visible shield. Shield bash staggers targets (100 dmg = 0.5s).
1-20 of 137 results