Mods uploaded by wnunnuns
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1-5 of 5 results
Config-driven weapon editor: each parameter in configurableweapondata.cfg becomes editable in the unit editor's weapon Data tab. Range, size, cooldown, spread, reload, melee force, projectile damage/speed/size. Applies in preview, tests and battles.
3.2K
Shields have HP and drop when broken. Base 200 HP + 3x holder max health, 3x melee damage taken. Invisible 30% larger catch zone with hits projected onto the visible shield. Shield bash staggers targets (100 dmg = 0.5s).
4K
Damage scales with relative speed. Melee uses sqrt curve; projectiles use squared curve. Mult=1 at baseline speed.
1.1K
1-5 of 5 results