Totally Accurate Battle Simulator
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Latest version
2.8.0
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How to Spawn The Hacker

Spawning a Peasant while holding F3 now makes said Peasant into a hacker 1 nonillion times stronger than a Super Peasant. A Hacker Peasant costs Infinite money, so you can't use it in Campaign levels. And just in case you're wondering, no, it doesn't spend all of your Sandbox budget. You can only have 1 hacker per team.

How to Upgrade The Hacker

Initially, The Hacker is at level 0. Trying to spawn an another will raise the level of the existing one, with the maximum level being 2. Levels add overly powerful features to the hacker that can easily be game changing and allow to defeat opponents that weren't defeatable by lower levels. These features are so powerful, that they can cause mods to outright break (common for Lv 1), as well as have a visible effect on performance (common for Lv 2), hence, why they are disabled by default. Once upgraded, the only way to downgrade The Hacker is to re-open the game. You will likely rarely ever need to upgrade though, Level 0 is already very powerful on its own.

Hacker's Abilities

Immortality

The Hacker has an infinite amount of health, infinite regeneration, and any damage dealt to him is reduced to 0 before it applies. Also has some "special countermeasures" against certain kill techniques.

Fall Damage Immunity

The Hacker is immune to fall damage.

Freeze Resistance

The Hacker cannot be frozen by any means.

Infinite Mass

The Hacker has infinite mass, therefore making him impossible to move externally.

Light Speed

The Hacker has Infinite attack speed, and insane speed, going faster the further the target is.

Unlimited Damage

Any damage dealt by the hacker is multiplied by infinity.

Teleportation

The Hacker can teleport to far away enemies, and can also teleport out of the void if he falls off the map.

Instant Death Punch Aura

With this ability, infinite damage doesn't even matter, any enemies that come too close to the Hacker will be attacked with an invisible light speed punch that doesn't even deal damage, the punch just sets the health value to 0, immediately killing the enemy. This attack does not require to hit a hitbox, just being close enough will automatically trigger death.

Flight Boost

The Hacker can sometimes perform a boost that will cancel out any excess velocity and launch straight toward the enemy.

Friendly Fire

The Hacker will kill his teammates as long as they are closer to him than his enemies are.

Matter Erasure

If something somehow survives a hit of Hacker's infinite damage, it will be deleted out of existance shortly.

Projectile Creation

The Hacker can summon projectiles at extreme rates to deal damage while far away. Keep in mind that every single projectile still inherits the infinite damage property.

Emergency Respawn

If The Hacker is deleted, broken or neutralized in ANY way, he will self-destruct and "restart" in a fresh new body.

Telekinesis

Sometimes, The Hacker just gets bored of chasing around so much, and instead starts making enemies fly towards him themselves.

Laser Vision

The Hacker can shoots lasers from his eyes at far away enemies.

Light Speed Dash

The Hacker can perform a huge boost of speed and fly towards an enemy producing shockwaves in his path.

Soul Devouring

The Hacker can instantly kill units by extracting their souls, and then use said souls as projectiles that vaporize everything they touch.

Unfathomable Dodge

The Hacker can dodge ANY projectile attack. It is quite literally impossible to land a projectile on him, even if you make a full dome of projectiles around him.

Force Field

For larger projectiles like boulders or catapult rocks, as well as melee weapons, The Hacker has an invisible thin force field that reflects anything hitting him, preventing knockback and damage.

Unit Conversion

The Hacker can turn enemy units into mega-buffed zombies that fight against their own team while still having appearance and abilities of their past self. The buffs include: immortality due to permanently being at 0 health yet unnable to die, infinite attack speed, 999999x damage multiplier and 13x speed multiplier. One of, if not THE most overpowered ability. Base units stand no chance against overly buffed versions of their teammates and god units will just have to face an another god unit.

Colorful Clothes

Purely visual, the hacker passively switches the color of his clothes in various patterns

Unstoppable Movement

The Hacker will move around during unit placement, he can even walk into the enemy territory, any unit he bumps into, will be vaporized instantly, even teammates.

Hacker vs. Hacker

A Hacker can't kill an another Hacker, so two of them would just fight infinitely.

Possession Controls

You can possess the hacker and fully gain control over all his abilities.

While holding Attack1 (Left Click with default keybindings), The Hacker will automatically punch any nearby enemies. While holding Attack2 (Right Click with default keybindingst), The Hacker will release random projectiles at the nearest enemy. Pressing Attack3 (Space with default keybindings) will open special ability select. Selected ability's name will be shown at the possession UI. Press Q or E to scroll the ability list. Press Attack3 again to use the selected ability. Last used ability will automatically be selected at the next opening of the special ability select.

Moving like normal while possesing The Hacker will just have relatively quick speed. To use the full running speed, hold the fast camera movement key (Shift with default keybindings). When sprinting, running speed accelerates, allowing you to move at extreme speeds and eventually break the sound barrier and create shockwaves when you run. Releasing the sprint key will reset the acceleration. Double-tapping the sprint button will instantly accelerate you to sound speed. Even if you stop moving, the sound speed acceleration will be preserved as long as you hold the sprint key. Pressing Attack1 when moving at sound speed will allow you to cancel out all velocity and boost you in the direction you are currently looking, which is useful for cancelling drift. DOES NOT overwrite Attack1's melee offense. Pressing Attack3 when moving sound speed will allow you to teleport to the nearest enemy. DOES overwrite Attack3's ability selection. You can use E to shockwave jump and Q to fast fall. Unfathomable Dodge and Force Field are still automatic.

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