Crawl Braised Ducks UC Kit
Enhanced unit editor toolkit for TABS - clothing and weapon editors, expanded unit bases, eye coloring, skin team color, and vanilla-compatible saving.Crawl Braised Duck's UC Kit (Modified by Project571)
A powerful unit editor toolkit for Totally Accurate Battle Simulator. This is a modified and expanded version of Crawl Braised Duck's original UC Kit with significant new features and bug fixes.
Features
Clothing Equip Editor (F8)
- Equip Type: Switch between Both Hands, Left Hand, and Right Hand
- Rotation: Adjust X/Y/Z rotation angles (-180 to 180 degrees)
- Position Offset: Fine-tune clothing position with dynamic range scaling
- Scale: Resize clothing freely (0.1x and up)
- Independent Left/Right Transforms: Edit left and right side positioning, rotation, and scale separately for paired items
- Vanilla-Compatible Saving: Right-side transforms are saved directly into the unit data, so custom characters look correct even without the mod installed
- Screen Adaptive UI: Automatically scales for 1080p, 1440p, 4K and beyond
Weapon Editor (F9)
- Edit weapon positioning, rotation, and scale in real-time
- Works with HoldingHandler physics-based holdable fields
Expanded Unit Bases
- Unlocks all humanoid unit bases in the editor (vanilla only has Wobbler, Stiffy, and Halfling)
- Automatically filters out incompatible non-humanoid bases
- Compact grid icons so more bases fit on screen
Eye Coloring
- Enables the color wheel for eye items that were previously uncolorable (Ghost, Dark Peasant, Super Peasant, Super Boxer eyes)
- Works by broadening the renderer search to include extra objects where eye visuals are placed
Skin Team Color
- Adds a skin-colored team color option to the color palette
- Red and blue variants automatically match the game's team color materials
Hidden Content Unlocker
- Automatically unlocks hidden weapons, props, special abilities, and projectiles in the unit editor
- No configuration needed, works out of the box
Controls
| Key | Action |
|---|---|
| F8 | Toggle Clothing Editor |
| F9 | Toggle Weapon Editor |
How to Use
- Install BepInEx for TABS
- Place the mod folder in
BepInEx/plugins/ - Enter the Unit Editor
- Select any clothing or weapon item
- Press F8 (clothing) or F9 (weapons) to open the editor
- Adjust values in real-time — changes apply instantly
Bug Fixes (over original)
- Mirror scale fix: Right-side paired clothing no longer has its X scale inverted during play or after resetting
- Reset button fix: Reset Scale and Reset All buttons now correctly preserve the mirror flip on right-side items
- Right-side vanilla persistence: Saved characters with custom right-side transforms now load correctly in vanilla (without the mod)
Notes
- The mod only works in the Unit Editor scene
- Position offset and rotation are encoded into a single Vector3 for game compatibility
- Dynamic range: slider range automatically expands when you input larger values
- Right-side transform data is saved both in the unit data (for vanilla compatibility) and in an external config file (as a fallback)
Requirements
- Totally Accurate Battle Simulator
- BepInEx 5.4.x
Credits
- Original mod by Crawl Braised Duck
- Modified and expanded by Project571
Changelog
v1.1.0 (Modified Release)
- Added weapon editor (F9)
- Added expanded unit bases (all humanoid bases unlocked)
- Added eye item coloring support
- Added skin team color option
- Added independent left/right side transforms for paired clothing
- Added vanilla-compatible right-side saving (split/merge system)
- Fixed mirror scale inversion on right-side clothing
- Fixed reset buttons breaking mirror flip
v1.0.0 (Original by Crawl Braised Duck)
- Clothing equip editor with rotation, position, and scale
- Hidden content unlocker
- Multi-language support
