BillionNemesis
(Act 1 update) Adds alternate versions of levels with higher difficulty and more interesting enemy arenas
Billion Nemesis is a mod aims to redo all the arenas in the game by making them more interesting and a lot harder (not meant for a new save). Kind of like Encore levels except it all takes place in the original levels instead of brand new ones (Use Configgy to switch between Nemesis and vanilla)
Latest patch: v3.2.0 various added tutorial popups and helpful changes
If you find any bugs or have other feedback (or maybe custom enemy ideas?) then dm me on discord @somebilly, also make sure to check that you have the latest version of SpawnerArmExtras installed (v6.0.3) since having an older version will also cause issues with this mod
Features
- Currently all campaign levels from 0-1 to 3-2 have new encounters
- Each layer gets progressively harder than the last
- Limited use of radiance or enemy spam
- New names for the levels (mostly by Mo-Neo) and occasional level environment changes
- Hidden terminals with "dev commentary" in each Nemesis level
- So-called custom enemies
Information
Generally I tried to use interesting enemy combinations and to play into the environment/level geometry so that you approach things in more unique ways and such. The new encounters aren't limited in enemy types and late game enemies can appear from the very start. So I recommend beating Fraud if you haven't done that yet.Nemesis levels save your progress separately and they have their own rank requirements
Custom enemies
1. Black Hole Launcher (Limbo)
(Introduced in 1-2)
(27 health) Fires 1 slow black hole at a time that constantly follows you. Requires you to keep track of its position and to keep moving. If you get hit by the black hole, the launcher will fire the next one 2 seconds later
I know that the black holes don't target you through portals but I don't know how to fix that lol
2. Watchtower (Limbo)
(Introduced in 1-3)
(30 health) A tall defense system tower that shoots series of projectiles which predict your movement. If you parry any of the projectiles in the series, the rest will become purple which means they're now unparriable and don't deal damage to enemies. The yellow orb at the top can be parried to deal 10 damage to the Watchtower, either with the feedbacker or the jackhammer. Trying to parry the yellow orb may be dangerous, but it helps to kill the Watchtower a lot quicker
3. Fuchsia (Lust)
(Introduced in 2-1)
(16 health) Fires 2 magenta beams back and forth, can't be whiplashed. When you get too close it either: 1) pushes you up if it has wings, 2) pushes you down if it has a crown, 3) damages you if it has neither. Go read the full description under SpawnerArmExtras
4. Enrager (Lust)
(Introduced in 2-2)
Idol-like enemy that enrages the target enemy until it's broken. If the target enemy can get enraged on any higher difficulty, then it will still enrage even on lower difficulties
5. Shockwave Shuffler (Lust)
(Introduced in 2-2)
(15 health) Creates magenta shockwaves every few seconds (the shockwave speed, size and cooldown can vary)
6. Puppeteer (Lust)
(Introduced in 2-3)
Idol-like enemy that creates puppets of the target enemy until it's broken. The cooldown depends on difficulty. In specific encounters, the puppets may not die when the Puppeteer is killed. And the puppet spawning cooldown can also be different on a case-by-case basis
7. Lumen (Gluttony)
(Introduced in 3-1)
Idol-like enemy that adds radiance to the target enemy until it's broken
8. Sander (Gluttony)
(Introduced in 3-1)
Idol-like enemy that sands the target enemy until it's broken
Act 1 Trailer

https://www.youtube.com/watch?v=I1LNnfu2VzY
Wait!
Currently the mod is in development, so only some layers are changed. I'll update it as I finish each layer (if it's been like a week or more since the last patch then i'm probably working on the next layer already)
I'll most likely make the first 2 layers of every act similar in difficulty to avoid everything getting hard too fast
Done (4/10) - 15 levels
- 0. Prelude
- 1. Limbo
- 2. Lust
- 3. Gluttony
Upcoming (6/10) - 20 levels
- 4. Greed
- 5. Wrath
- 6. Heresy
- 7. Violence
- 8. Fraud
- 9. Treachery
- Prime Sanctums? (maybe but only after treachery)
- Encores? (maybe but only after all encores come out)
if you can p rank everything in Billion Nemesis on Billion Difficulty i'll be impressed
