Updated README to fix errors and update installation instructions.
0.2.2 Changelog
## Changes
### Backend
- Changed `PortalTransform` property of `DynamicPortalExit.cs` to `NativePortalTransform` to adopt changes made by the ULTRAKILL developers in [Patch 17c](https://store.steampowered.com/news/app/1229490/view/498351387739950730).
- `PortalAwareCollider` now gets disabled on player when passing through a portal, fixing ground portal issues introduced in [Patch 17c](https://store.steampowered.com/news/app/1229490/view/498351387739950730).
Bugfixes
Portals can now be travelled through in ULTRAKILL Patch 17c.
0.2.1 Changelog
Changes
Config
Increased default value of Gameplay/Portals/Experimental/Portal Sphere Check Radius.
Backend
Mod now relies on FixPluginTypesSerialization by xiaoxiao921 to load assemblies. (see package for ULTRAKILL)
Changed a logger call in DynamicPortalExit.cs to verbose to prevent lag.