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SavageDifficulty
A custom difficulty mod that aims to be harder than Brutal, within reason.Savage Difficulty
A custom difficulty mod that aims to be harder than Brutal, within reason.
Enemy Changes
Global Changes
- 1.2x enemy damage
- 1.2x enemy speed (except for filth)
- 1.25x health (for bosses)
Per-Enemy Changes
- Sentries
- Now shoot 4 shots, as opposed to 2 on Brutal
- Reload in 3 seconds
- Earthmover
- Escape timer is 40 seconds, as opposed to 50 seconds on Brutal
- Providences
- Now create Virtue beams
Manual Installation
- Download and install BepInEx
- Download this and extract its contents to a folder in BepInEx/plugins
Building
Build-system dependencies:
Build steps:
- Create a folder called "lib" in the root directory of the mod code
- Add the following to it:
- From BepInEx/core add:
- BepInEx.dll
- 0Harmony.dll
- From ULTRAKILL_Data/Managed add:
- Assembly-CSharp.dll
- plog.dll
- Unity.TextMeshPro.dll
- UnityEngine.UI.dll
- run
.\build.bator./build.sh
The output file will be whyis2plus2-SavageDifficulty-0.1.1.zip