All mods

 883
4 
FedDurationTweak
A simple requested mod, makes tames/pets fed duration configurable.
Last updated: 3 weeks ago
 38896
13 
Fermenting
A simple skill mod that lets you configure base production speed/output & exp gain. Production speed & product output is scaled by skill level. Higher skill level, faster production speed & higher production output
Last updated: 3 weeks ago
 4565
5 
FollowDistance
A simple request mod, makes tames follow distance configurable.
Last updated: 3 weeks ago
 47768
23 
FoodDurationMultiplier
Multiplies the duration of all foods according to the value of Duration Multiplier. Configurable Food Degradation, Health, Stamina and Eitr Benefits from foods.
Last updated: 3 weeks ago
 4786
6 
FoodEitrRegen
A simple mod that gives you a small fraction of eitr regen base on the eitr food you have eaten, can be multiplied by a configurable multiplier.
Last updated: 3 weeks ago
 5397
4 
GunzNBullets
Adds 6 guns (rifles/musket) and 18 kinds of bullets.
Last updated: 3 weeks ago
 957
3 
HalloweenHeim
A simple requested mod, Valheim has been taken over by living dead trees.
Last updated: 3 weeks ago
 4240
3 
HardcoreEquipments
A simple mod that destroys a weapon or armor when they reached 0 durability.
Last updated: 3 weeks ago
 9546
12 
HelmetBeGone
Successor to my InvisHelm-REmake which contains some bug fixes for armorstand/itemstand and dverger helmet issues. May probably work in co-op/multiplayer mode but not sure. Dont have a way to test it.
Last updated: 3 weeks ago
 68389
16 
Herbalist
A skill mod that makes dandelion and thistle useful early game, adds a new craftingstation, 3 healing tonics, 6 recovery tonics, 6 new pickable plants and 8 new elixirs.
Last updated: 3 weeks ago
 6142
2 
HildersCloths
A simple mod that enables all the recipes of hilders cloths and put them on the less use craftingstation.
Last updated: 3 weeks ago
 7207
6 
Husky
The AllFather has heard your wish, so he scoured the land to find the perfect early christmas gift for you.
Last updated: 3 weeks ago
 287943
55 
MagicPlugin
Adds early-game till end-game magic weapons (elemental and summoning totems) and armor sets, accessories with their own inventory slot, eitr foods and a battle mount.
Last updated: 3 weeks ago
 9309
7 
Javelins
Adds new 12 throwable weapons called javelins, base on spears stats.
Last updated: 3 weeks ago
 35894
11 
MagicBows
Adds 10 end-game magical bows that uses eitr and doesn't need an arrow.
Last updated: 3 weeks ago
 3758
3 
Mask
Adds 12 different mask, fully configurable.
Last updated: 3 weeks ago
 3276
9 
MineableBarnacle
A simple mod that adds a mineable barnacle that spawns at the edge of black forest, swamp, and plains.
Last updated: 3 weeks ago
 8794
5 
NoDropsFromMonsterKill
A simple mod that disables drops if a creature is killed by another creature.
Last updated: 3 weeks ago
 13911
6 
NoTreeStump
A simple commissioned mod that removes the stump from all trees when cutted down.
Last updated: 3 weeks ago
 32354
15 
OdinsHares
A simple mod that populates the Meadows with a variety of Hares that you can hunt for meat and furs or you can just tame them and make them breed and create your very own hare farm.
Last updated: 3 weeks ago
 749
1 
PlayerBase
A simple !wish mod, enables/disables the playerbase object of pieces (ie. workbench), configurable.
Last updated: 3 weeks ago
 18683
9 
RegenWhileSitting
A simple mod that makes you regenerate a small fraction of your health when you sit with or without a food.
Last updated: 3 weeks ago
 45841
16 
RenegadeVikings
Adds randomly generated viking npcs, hostile, boss, wandering trader and neutral (tameable) to all biomes except the last unfinished biome.
Last updated: 3 weeks ago
 10069
15 
SapExtractor
A simple mod that lets you configure the speed and max capacity of the Sap Extractor. It also displays the duration of the extracting process.
Last updated: 3 weeks ago