All mods

 7653
11 
SapExtractor
A simple mod that lets you configure the speed and max capacity of the Sap Extractor. It also displays the duration of the extracting process.
Last updated: 2 weeks ago
 17354
10 
ResinCollector
Requested by a NexusMod user, adds a new build piece that collects resins from trees.
Last updated: 2 weeks ago
 32143
15 
RenegadeVikings
Adds randomly generated viking npcs, hostile, boss, wandering trader and neutral (tameable) to all biomes except the last 2 unfinished ones.
Last updated: 2 weeks ago
 11759
6 
RegenWhileSitting
A simple mod that makes you regenerate a small fraction of your health when you sit with or without a food.
Last updated: 2 weeks ago
 13472
6 
RefinedStonePieces
Adds 103 build pieces made of a new material called refined stone which you can craft at the stonecutter.
Last updated: 2 weeks ago
 530
0 
PlayerBase
A simple !wish mod, enables/disables the playerbase object of pieces (ie. workbench), configurable.
Last updated: 2 weeks ago
 27070
14 
OdinsHares
A simple mod that populates the Meadows with a variety of Hares that you can hunt for meat and furs or you can just tame them and make them breed and create your very own hare farm.
Last updated: 2 weeks ago
 6212
3 
NoDropsFromMonsterKill
A simple mod that disables drops if a creature is killed by another creature.
Last updated: 2 weeks ago
 2287
2 
Mask
Adds 12 different mask, fully configurable.
Last updated: 2 weeks ago
 249162
53 
MagicPlugin
Adds early-game till end-game magic weapons (elemental and summoning totems) and armor sets, accessories with their own inventory slot, eitr foods and a battle mount.
Last updated: 2 weeks ago
 28537
10 
MagicBows
Adds 10 end-game magical bows that uses eitr and doesn't need an arrow.
Last updated: 2 weeks ago
 25321
11 
LazyVikings
A simple mod that automates your Kilns, Smelters, BlastFurnaces, SpinningWheels, Windmills, Beehives, SapCollectors, Fermenters, and EitrRefineries.
Last updated: 2 weeks ago
 7295
6 
Javelins
Adds new 12 throwable weapons called javelins, base on spears stats.
Last updated: 2 weeks ago
 4875
5 
Husky
The AllFather has heard your wish, so he scoured the land to find the perfect early christmas gift for you.
Last updated: 2 weeks ago
 49932
18 
Hunting
A skill mod that gives you the ability to tracked down your prey (boars, deers, wolves, lox, hares, necks, chickens, birds and bears), and increase the item yield according to your hunting skill level and preys level.
Last updated: 2 weeks ago
 55890
13 
Herbalist
A skill mod that makes dandelion and thistle useful early game, adds a new craftingstation, 3 healing tonics, 6 recovery tonics, 6 new pickable plants and 8 new elixirs.
Last updated: 2 weeks ago
 13296
8 
HalloweenPieces
Adds 79 new build pieces (halloween theme), a pumpkin that drops from vanilla monsters, 2 foods and a wine.
Last updated: 2 weeks ago
 210
0 
MagicPlugin v204 EpicLoot Patch
This is a patch to add MagicPlugin 2.0.4 prefabs to Epic Loot v 0.10.1 iteminfo, adventuredata, and loottables json files
Last updated: 2 weeks ago
 2395
2 
GunzNBullets
Adds 6 guns (rifles/musket) and 18 kinds of bullets.
Last updated: 2 weeks ago
 17180
10 
GuckCollector
Adds a new build piece that collects guck from infested trees.
Last updated: 2 weeks ago
 30129
18 
GlassPieces
Adds 63 new build pieces made of glass, iron and copper, 2 new materials, 1 new resource that you can mine, and 1 resource collector.
Last updated: 2 weeks ago
 3812
5 
FoodEitrRegen
A simple mod that gives you a small fraction of eitr regen base on the eitr food you have eaten, can be multiplied by a configurable multiplier.
Last updated: 2 weeks ago
 37069
20 
FoodDurationMultiplier
Multiplies the duration of all foods according to the value of Duration Multiplier. Configurable Food Degradation, Health, Stamina and Eitr Benefits from foods.
Last updated: 2 weeks ago
 2699
3 
FollowDistance
A simple request mod, makes tames follow distance configurable.
Last updated: 2 weeks ago