All mods
Lets tameable animals eat from nearby containers. Creator: aedenthorn
Last updated: a year ago
Increase or reduce the armor of specific armor item types by a specified percentage
Last updated: a year ago
Adds three types of Provision Crate locations.
Last updated: a year ago
A temporary Valheim Plus fork by Grantapher while we wait for the main mod to be updated. Hildirs Request alpha mod.
Last updated: a year ago
Adds two Boss monster's and a variety of monster Mushroom's and Spore's
Last updated: a year ago
This is my paid mod
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Mistlands Update
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Last updated: a year ago
Adds 4 configurable chests.
Last updated: 2 years ago
Adds snappoints to fences and sharp stakes
Last updated: 2 years ago
A Draugr seems to have been infected with guck!
Last updated: 2 years ago
ChickenBoo invades Valheim!
Last updated: 2 years ago
An ever-expanding list of new enemies and locations to enrich the game experience with fresh challenges.
Last updated: 2 years ago
Description will be updated soon quite a bit to go through. New hostile and passive mobs (Land, sea and sky!), armour and tools and just QOL improvements :)
Last updated: 2 years ago
This is a port of mod Enhanced Bosses by Blumaye. Will be taken down at authors request
Last updated: 2 years ago
Adds 2 pullable wagons.
Last updated: 2 years ago
Adds 25 different Wildlife creatures including Tiger, Elephant, Rhino, Penguin, Goose, Frogs, Lizards, Sheep, Goat and Rabbits.
Last updated: 2 years ago
Adds new elemental weapons, staves, creatures and more!
Last updated: 2 years ago
A Custom Creature Summon - Skeleton in a bottle. WildMrSkullyTun will spawn around BlackForest at night, beware!
Last updated: 2 years ago
Lets you tweak monster behaviour globally or for individual monsters, including whether they target players or buildings, become alerted, are tame by default, and fear or avoid fire, as well as their sight and hearing range.
Last updated: 2 years ago
This mod Adds some custom humanoid enemies/monsters to the game, with their own weapons, abilities & armor!
Last updated: 2 years ago
Makes blocking and parrying more reliable and logical.
Last updated: 2 years ago
Removes blood and death effects from the game
Last updated: 2 years ago
Throw coins at Greylings to hire them as minions. Make them fight for you, or keep them as pets.
Last updated: 2 years ago
Finely tune the existing spawn system and create new monsters and spawners.
Last updated: 3 years ago