All mods
A mod that adds a total of 41 small and large elevators, horizontal, vertical and diagonal platforms.
Last updated: 3 days ago
A mod inspired by enshrouded lets you plant seeds and other vanilla plantable items without cultivating a massive land (which hopefully helps lessen the lag caused by massive farms).
Last updated: 3 days ago
A simple mod that lets you configure the speed and max capacity of the Sap Extractor. It also displays the duration of the extracting process.
Last updated: 3 days ago
Requested by a NexusMod user, adds a new build piece that collects resins from trees.
Last updated: 3 days ago
Adds randomly generated viking npcs, hostile, boss, wandering trader and neutral (tameable) to all biomes except the last 2 unfinished ones.
Last updated: 3 days ago
A simple mod that makes you regenerate a small fraction of your health when you sit with or without a food.
Last updated: 3 days ago
A simple !wish mod, enables/disables the playerbase object of pieces (ie. workbench), configurable.
Last updated: 3 days ago
A simple mod that populates the Meadows with a variety of Hares that you can hunt for meat and furs or you can just tame them and make them breed and create your very own hare farm.
Mods
Enemies
Gear
Misc
Crafting
Server-side
Client-side
Building
Hildir's Request Update
Ashlands Update
Last updated: 3 days ago
A simple mod that disables drops if a creature is killed by another creature.
Last updated: 3 days ago
A simple mod that changes particles of loot and adds configurable options for timed destruction, stack items on ground, floating items, autopickup radius and autopick hotkey.
Last updated: 3 days ago
A simple mod that automates your Kilns, Smelters, BlastFurnaces, SpinningWheels, Windmills, Beehives, SapCollectors, Fermenters, and EitrRefineries.
Last updated: 3 days ago
The AllFather has heard your wish, so he scoured the land to find the perfect early christmas gift for you.
Last updated: 3 days ago
A skill mod that gives you the ability to tracked down your prey (boars, deers, wolves, lox, hares, necks, chickens, birds and bears), and increase the item yield according to your hunting skill level and preys level.
Last updated: 3 days ago
A skill mod that makes dandelion and thistle useful early game, adds a new craftingstation, 3 healing tonics, 6 recovery tonics, 6 new pickable plants and 8 new elixirs.
Last updated: 3 days ago
This is a patch to add MagicPlugin 2.0.4 prefabs to Epic Loot v 0.10.1 iteminfo, adventuredata, and loottables json files
Last updated: 3 days ago
Adds a new build piece that collects guck from infested trees.
Last updated: 3 days ago
A simple mod that gives you a small fraction of eitr regen base on the eitr food you have eaten, can be multiplied by a configurable multiplier.
Last updated: 3 days ago
Multiplies the duration of all foods according to the value of Duration Multiplier. Configurable Food Degradation, Health, Stamina and Eitr Benefits from foods.
Last updated: 3 days ago
A simple request mod, makes tames follow distance configurable.
Last updated: 3 days ago
A simple skill mod that lets you configure base production speed/output & exp gain. Production speed & product output is scaled by skill level. Higher skill level, faster production speed & higher production output
Last updated: 3 days ago
A simple requested mod, makes tames/pets fed duration configurable.
Last updated: 3 days ago
Adds a new build piece that collects feathers if you build it on a tree.
Last updated: 3 days ago
A simple skill mod that gives you the ability to tracked down resources, dungeons and caves as the skill levels up, it will also increase the exploration radius by a configurable value.
Last updated: 3 days ago
A simple skill mod that increases your stamina and stamina regen as the skill levels up.
Last updated: 3 days ago