All mods

 231
2 
TameDiesIfNotFed
A simple requested mod, makes tames/pet takes damage when they're hungry (configurable)
Last updated: a week ago
 4847
1 
TameableNeck
A simple mod that makes Necks tameable and breadable, also adds one eitr food.
Last updated: a week ago
 8087
1 
TameableLeech
A simple requested mod, makes leeches tameable and produces bloodbag instead of breeding.
Last updated: a week ago
 64422
20 
SNEAKer
A simple mod that makes your sneaking speed scaled by your Sneak skill level.
Last updated: a week ago
 43529
14 
SimpleElevators
A mod that adds a total of 41 small and large elevators, horizontal, vertical and diagonal platforms.
Last updated: a week ago
 25858
24 
SeedBed
A mod inspired by enshrouded lets you plant seeds and other vanilla plantable items without cultivating a massive land (which hopefully helps lessen the lag caused by massive farms).
Last updated: a week ago
 7509
11 
SapExtractor
A simple mod that lets you configure the speed and max capacity of the Sap Extractor. It also displays the duration of the extracting process.
Last updated: a week ago
 16945
10 
ResinCollector
Requested by a NexusMod user, adds a new build piece that collects resins from trees.
Last updated: a week ago
 31646
15 
RenegadeVikings
Adds randomly generated viking npcs, hostile, boss, wandering trader and neutral (tameable) to all biomes except the last 2 unfinished ones.
Last updated: a week ago
 11258
6 
RegenWhileSitting
A simple mod that makes you regenerate a small fraction of your health when you sit with or without a food.
Last updated: a week ago
 12631
6 
RefinedStonePieces
Adds 103 build pieces made of a new material called refined stone which you can craft at the stonecutter.
Last updated: a week ago
 508
0 
PlayerBase
A simple !wish mod, enables/disables the playerbase object of pieces (ie. workbench), configurable.
Last updated: a week ago
 26774
14 
OdinsHares
A simple mod that populates the Meadows with a variety of Hares that you can hunt for meat and furs or you can just tame them and make them breed and create your very own hare farm.
Last updated: a week ago
 6110
3 
NoDropsFromMonsterKill
A simple mod that disables drops if a creature is killed by another creature.
Last updated: a week ago
 2143
2 
Mask
Adds 12 different mask, fully configurable.
Last updated: a week ago
 9965
9 
MagicRevamp
An alternative to my MagicPlugin mod, for those who wants a vanilla-like progression, adds 7 staves, 7 wands, 6 armor sets, 7 new materials, 1 crafting station with 2 extensions and 96 spells.
Last updated: a week ago
 247053
53 
MagicPlugin
Adds early-game till end-game magic weapons (elemental and summoning totems) and armor sets, accessories with their own inventory slot, eitr foods and a battle mount.
Last updated: a week ago
 27936
10 
MagicBows
Adds 10 end-game magical bows that uses eitr and doesn't need an arrow.
Last updated: a week ago
 9153
8 
LootParticlePlus
A simple mod that changes particles of loot and adds configurable options for timed destruction, stack items on ground, floating items, autopickup radius and autopick hotkey.
Last updated: a week ago
 24754
11 
LazyVikings
A simple mod that automates your Kilns, Smelters, BlastFurnaces, SpinningWheels, Windmills, Beehives, SapCollectors, Fermenters, and EitrRefineries.
Last updated: a week ago
 7199
6 
Javelins
Adds new 12 throwable weapons called javelins, base on spears stats.
Last updated: a week ago
 4615
5 
Husky
The AllFather has heard your wish, so he scoured the land to find the perfect early christmas gift for you.
Last updated: a week ago
 49121
17 
Hunting
A skill mod that gives you the ability to tracked down your prey (boars, deers, wolves, lox, hares, necks, chickens, birds and bears), and increase the item yield according to your hunting skill level and preys level.
Last updated: a week ago
 54874
13 
Herbalist
A skill mod that makes dandelion and thistle useful early game, adds a new craftingstation, 3 healing tonics, 6 recovery tonics, 6 new pickable plants and 8 new elixirs.
Last updated: a week ago