All mods

 16834
10 
ResinCollector
Requested by a NexusMod user, adds a new build piece that collects resins from trees.
Last updated: a week ago
 31495
15 
RenegadeVikings
Adds randomly generated viking npcs, hostile, boss, wandering trader and neutral (tameable) to all biomes except the last 2 unfinished ones.
Last updated: a week ago
 11160
6 
RegenWhileSitting
A simple mod that makes you regenerate a small fraction of your health when you sit with or without a food.
Last updated: a week ago
 12419
6 
RefinedStonePieces
Adds 103 build pieces made of a new material called refined stone which you can craft at the stonecutter.
Last updated: a week ago
 502
0 
PlayerBase
A simple !wish mod, enables/disables the playerbase object of pieces (ie. workbench), configurable.
Last updated: a week ago
 26697
14 
OdinsHares
A simple mod that populates the Meadows with a variety of Hares that you can hunt for meat and furs or you can just tame them and make them breed and create your very own hare farm.
Last updated: a week ago
 6075
3 
NoDropsFromMonsterKill
A simple mod that disables drops if a creature is killed by another creature.
Last updated: a week ago
 2130
2 
Mask
Adds 12 different mask, fully configurable.
Last updated: a week ago
 9891
9 
MagicRevamp
An alternative to my MagicPlugin mod, for those who wants a vanilla-like progression, adds 7 staves, 7 wands, 6 armor sets, 7 new materials, 1 crafting station with 2 extensions and 96 spells.
Last updated: a week ago
 246559
53 
MagicPlugin
Adds early-game till end-game magic weapons (elemental and summoning totems) and armor sets, accessories with their own inventory slot, eitr foods and a battle mount.
Last updated: a week ago
 27814
10 
MagicBows
Adds 10 end-game magical bows that uses eitr and doesn't need an arrow.
Last updated: a week ago
 9109
8 
LootParticlePlus
A simple mod that changes particles of loot and adds configurable options for timed destruction, stack items on ground, floating items, autopickup radius and autopick hotkey.
Last updated: a week ago
 24630
11 
LazyVikings
A simple mod that automates your Kilns, Smelters, BlastFurnaces, SpinningWheels, Windmills, Beehives, SapCollectors, Fermenters, and EitrRefineries.
Last updated: a week ago
 7168
6 
Javelins
Adds new 12 throwable weapons called javelins, base on spears stats.
Last updated: a week ago
 4564
5 
Husky
The AllFather has heard your wish, so he scoured the land to find the perfect early christmas gift for you.
Last updated: a week ago
 48937
17 
Hunting
A skill mod that gives you the ability to tracked down your prey (boars, deers, wolves, lox, hares, necks, chickens, birds and bears), and increase the item yield according to your hunting skill level and preys level.
Last updated: a week ago
 54652
13 
Herbalist
A skill mod that makes dandelion and thistle useful early game, adds a new craftingstation, 3 healing tonics, 6 recovery tonics, 6 new pickable plants and 8 new elixirs.
Last updated: a week ago
 13029
8 
HalloweenPieces
Adds 79 new build pieces (halloween theme), a pumpkin that drops from vanilla monsters, 2 foods and a wine.
Last updated: a week ago
 2211
2 
GunzNBullets
Adds 6 guns (rifles/musket) and 18 kinds of bullets.
Last updated: a week ago
 16718
10 
GuckCollector
Adds a new build piece that collects guck from infested trees.
Last updated: a week ago
 29286
18 
GlassPieces
Adds 63 new build pieces made of glass, iron and copper, 2 new materials, 1 new resource that you can mine, and 1 resource collector.
Last updated: a week ago
 3739
5 
FoodEitrRegen
A simple mod that gives you a small fraction of eitr regen base on the eitr food you have eaten, can be multiplied by a configurable multiplier.
Last updated: a week ago
 36356
20 
FoodDurationMultiplier
Multiplies the duration of all foods according to the value of Duration Multiplier. Configurable Food Degradation, Health, Stamina and Eitr Benefits from foods.
Last updated: a week ago
 2471
3 
FollowDistance
A simple request mod, makes tames follow distance configurable.
Last updated: a week ago