All mods

 38816
13 
Fermenting
A simple skill mod that lets you configure base production speed/output & exp gain. Production speed & product output is scaled by skill level. Higher skill level, faster production speed & higher production output
Last updated: 3 weeks ago
 4546
5 
FollowDistance
A simple request mod, makes tames follow distance configurable.
Last updated: 3 weeks ago
 47655
23 
FoodDurationMultiplier
Multiplies the duration of all foods according to the value of Duration Multiplier. Configurable Food Degradation, Health, Stamina and Eitr Benefits from foods.
Last updated: 3 weeks ago
 4773
6 
FoodEitrRegen
A simple mod that gives you a small fraction of eitr regen base on the eitr food you have eaten, can be multiplied by a configurable multiplier.
Last updated: 3 weeks ago
 5370
4 
GunzNBullets
Adds 6 guns (rifles/musket) and 18 kinds of bullets.
Last updated: 3 weeks ago
 957
3 
HalloweenHeim
A simple requested mod, Valheim has been taken over by living dead trees.
Last updated: 3 weeks ago
 4231
3 
HardcoreEquipments
A simple mod that destroys a weapon or armor when they reached 0 durability.
Last updated: 3 weeks ago
 9531
12 
HelmetBeGone
Successor to my InvisHelm-REmake which contains some bug fixes for armorstand/itemstand and dverger helmet issues. May probably work in co-op/multiplayer mode but not sure. Dont have a way to test it.
Last updated: 3 weeks ago
 68302
16 
Herbalist
A skill mod that makes dandelion and thistle useful early game, adds a new craftingstation, 3 healing tonics, 6 recovery tonics, 6 new pickable plants and 8 new elixirs.
Last updated: 3 weeks ago
 6141
2 
HildersCloths
A simple mod that enables all the recipes of hilders cloths and put them on the less use craftingstation.
Last updated: 3 weeks ago
 7167
6 
Husky
The AllFather has heard your wish, so he scoured the land to find the perfect early christmas gift for you.
Last updated: 3 weeks ago
 287650
55 
MagicPlugin
Adds early-game till end-game magic weapons (elemental and summoning totems) and armor sets, accessories with their own inventory slot, eitr foods and a battle mount.
Last updated: 3 weeks ago
 9300
7 
Javelins
Adds new 12 throwable weapons called javelins, base on spears stats.
Last updated: 3 weeks ago
 35839
11 
MagicBows
Adds 10 end-game magical bows that uses eitr and doesn't need an arrow.
Last updated: 3 weeks ago
 3734
3 
Mask
Adds 12 different mask, fully configurable.
Last updated: 3 weeks ago
 3272
9 
MineableBarnacle
A simple mod that adds a mineable barnacle that spawns at the edge of black forest, swamp, and plains.
Last updated: 3 weeks ago
 8767
5 
NoDropsFromMonsterKill
A simple mod that disables drops if a creature is killed by another creature.
Last updated: 3 weeks ago
 13870
6 
NoTreeStump
A simple commissioned mod that removes the stump from all trees when cutted down.
Last updated: 3 weeks ago
 32315
15 
OdinsHares
A simple mod that populates the Meadows with a variety of Hares that you can hunt for meat and furs or you can just tame them and make them breed and create your very own hare farm.
Last updated: 3 weeks ago
 749
1 
PlayerBase
A simple !wish mod, enables/disables the playerbase object of pieces (ie. workbench), configurable.
Last updated: 3 weeks ago
 18606
9 
RegenWhileSitting
A simple mod that makes you regenerate a small fraction of your health when you sit with or without a food.
Last updated: 3 weeks ago
 45747
16 
RenegadeVikings
Adds randomly generated viking npcs, hostile, boss, wandering trader and neutral (tameable) to all biomes except the last unfinished biome.
Last updated: 3 weeks ago
 10049
15 
SapExtractor
A simple mod that lets you configure the speed and max capacity of the Sap Extractor. It also displays the duration of the extracting process.
Last updated: 3 weeks ago
 78725
22 
SNEAKer
A simple mod that makes your sneaking speed scaled by your Sneak skill level.
Last updated: 3 weeks ago