All mods

 217
2 
TameDiesIfNotFed
A simple requested mod, makes tames/pet takes damage when they're hungry (configurable)
Last updated: 2 days ago
 4719
1 
TameableNeck
A simple mod that makes Necks tameable and breadable, also adds one eitr food.
Last updated: 2 days ago
 8013
1 
TameableLeech
A simple requested mod, makes leeches tameable and produces bloodbag instead of breeding.
Last updated: 2 days ago
 63672
20 
SNEAKer
A simple mod that makes your sneaking speed scaled by your Sneak skill level.
Last updated: 2 days ago
 42701
14 
SimpleElevators
A mod that adds a total of 41 small and large elevators, horizontal, vertical and diagonal platforms.
Last updated: 2 days ago
 24484
24 
SeedBed
A mod inspired by enshrouded lets you plant seeds and other vanilla plantable items without cultivating a massive land (which hopefully helps lessen the lag caused by massive farms).
Last updated: 2 days ago
 7354
11 
SapExtractor
A simple mod that lets you configure the speed and max capacity of the Sap Extractor. It also displays the duration of the extracting process.
Last updated: 2 days ago
 16336
10 
ResinCollector
Requested by a NexusMod user, adds a new build piece that collects resins from trees.
Last updated: 2 days ago
 30957
15 
RenegadeVikings
Adds randomly generated viking npcs, hostile, boss, wandering trader and neutral (tameable) to all biomes except the last 2 unfinished ones.
Last updated: 2 days ago
 10773
6 
RegenWhileSitting
A simple mod that makes you regenerate a small fraction of your health when you sit with or without a food.
Last updated: 2 days ago
 11600
6 
RefinedStonePieces
Adds 103 build pieces made of a new material called refined stone which you can craft at the stonecutter.
Last updated: 2 days ago
 471
0 
PlayerBase
A simple !wish mod, enables/disables the playerbase object of pieces (ie. workbench), configurable.
Last updated: 2 days ago
 26340
14 
OdinsHares
A simple mod that populates the Meadows with a variety of Hares that you can hunt for meat and furs or you can just tame them and make them breed and create your very own hare farm.
Last updated: 2 days ago
 5965
3 
NoDropsFromMonsterKill
A simple mod that disables drops if a creature is killed by another creature.
Last updated: 2 days ago
 2077
2 
Mask
Adds 12 different mask, fully configurable.
Last updated: 2 days ago
 9524
9 
MagicRevamp
An alternative to my MagicPlugin mod, for those who wants a vanilla-like progression, adds 7 staves, 7 wands, 6 armor sets, 7 new materials, 1 crafting station with 2 extensions and 96 spells.
Last updated: 2 days ago
 244455
53 
MagicPlugin
Adds early-game till end-game magic weapons (elemental and summoning totems) and armor sets, accessories with their own inventory slot, eitr foods and a battle mount.
Last updated: 2 days ago
 27357
10 
MagicBows
Adds 10 end-game magical bows that uses eitr and doesn't need an arrow.
Last updated: 2 days ago
 8800
8 
LootParticlePlus
A simple mod that changes particles of loot and adds configurable options for timed destruction, stack items on ground, floating items, autopickup radius and autopick hotkey.
Last updated: 2 days ago
 24049
11 
LazyVikings
A simple mod that automates your Kilns, Smelters, BlastFurnaces, SpinningWheels, Windmills, Beehives, SapCollectors, Fermenters, and EitrRefineries.
Last updated: 2 days ago
 7092
6 
Javelins
Adds new 12 throwable weapons called javelins, base on spears stats.
Last updated: 2 days ago
 4375
5 
Husky
The AllFather has heard your wish, so he scoured the land to find the perfect early christmas gift for you.
Last updated: 2 days ago
 48113
17 
Hunting
A skill mod that gives you the ability to tracked down your prey (boars, deers, wolves, lox, hares, necks, chickens, birds and bears), and increase the item yield according to your hunting skill level and preys level.
Last updated: 2 days ago
 53763
13 
Herbalist
A skill mod that makes dandelion and thistle useful early game, adds a new craftingstation, 3 healing tonics, 6 recovery tonics, 6 new pickable plants and 8 new elixirs.
Last updated: 2 days ago