Inventory loadouts. One key puts away what your loadout doesn't need into matching nearby chests, refills what you used, and puts each item back in its slot. Client-side.
First version. A Kitbag button on the inventory screen opens a panel to save, rename, use and delete loadouts,
edit them in a loadout window, and switch Equip worn items. A chest's window gets a Dump extras button for
what has no chest of its own. O puts away what the loadout doesn't need into chests that already hold it,
refills what's missing and puts each item in its slot, then reports what it couldn't do. With AutoEquip on (off by default) it also puts on what the loadout wears.
On a server, asks for the chests a run needs that another player's game controls, the way "Place stacks"
does. The other player doesn't need the mod.
Death runs: when you die, switches to your death run loadout and waits for O; when you loot that grave,
switches back. The next press sends the death run gear back to the chests it came from, even what you're still
wearing.
Checks every move and records every run in a journal file. The Preview setting shows what a run would do
without moving anything.
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