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Fork of daccaor/GraphicsConfigPlus for Valheim 1.0. Change graphic settings beyond the in-game options.
Dedicated-server performance and static structure ownership improvements. I use AI for code analysis and verification support.
Adds villagers who map an enclosed village, find stations and chests, and fulfill work orders from available materials.
Writes output to the LogOutput.log detailing mods loaded by Harmony. Any dependency errors are listed at the bottom of the output.
Fork of aedenthorn/AdvancedSigns. Customize sign text, font, position, and size, using rich text. Updated for Valheim 1.0.
Client performance improvements with no vegetation, structure-update, or smoke pacing. I use AI for code analysis and verification support.
Fork of aedenthorn's CustomMeshes for Valheim 1.0. Allows you to replace object meshes with imported model files.
Localhost HTTP/MCP endpoint for driving Valheim's console remotely and reading the output. Built for agent-driven (Claude Code) access to game state.
Cart truth for haulers: live mass, cargo, grade, and risk readouts, plus recorded trips that score road quality and locate route bottlenecks - while vanilla cart physics stay untouched by default.
A (not so) temporary Valheim Plus fork. Provides many configurable game tweaks.
Persistent equipment/food panel for Valheim. Human-directed, with AI-assisted code analysis, optimization review, and verification support.
A restriction-led moss witch transformation with frostbound equipment, living mushroom light, forest kinship, and owner-bound companions.
A narrow preloader compatibility patch that lets the official Smoothbrain Backpacks 1.3.8 package run on Valheim 1.0.7.
Fork of sirskunkalot's PlanBuild, updated for Valheim 1.0. Plan, copy and share your building creations with ease. Includes terrain tools and immersion items.
AshValheimMod adds Ash Burntwood (renameable), a powerful summonable companion. He can follow as a bodyguard, stand watch in Sentinel mode, or handle monotonous tasks like chopping trees. Just remember to disperse Ash—or pay the price.
Mod for Apple Silicon (ARM Mac) that automatically improves broken/pink materials caused by mod shaders that were compiled without Metal GPU support.
1-20 of 106 results


