Valheim
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Latest version
0.1.3
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Changelog

0.1.3

  • Fire exclusion only counts player-built campfires and hearths (Piece.IsPlacedByPlayer()). World fires in Ashlands ruins and enemy camps no longer turn auto-pickup off. Config: Fires.Only Player Built (default on).

0.1.2

  • Auto-pickup is only forced off when you enter a fire / tame / drawer zone. The default game bind (V, or whatever AutoPickup is mapped to) can turn it back on while you stay there.
  • When the mod itself flips the flag, it shows the vanilla AutoPickup: On / AutoPickup: Off HUD message ($hud_autopickup:).

0.1.1

  • Access Player.m_enableAutoPickup through Harmony FieldRef so Unity no longer throws FieldAccessException every AutoPickup tick.
  • Skip vanilla Player.AutoPickup while you are inside an exclusion zone. Manual E pickup is unchanged.

0.1.0

  • Initial client auto-pickup guard for Valheim 1.0.
  • Turns auto-pickup off near campfires, hearths, tamed animals, and kg Item Drawers, then restores the previous setting when you walk away.
  • Exclusion range is the largest of vanilla 2 m, live Player.m_autoPickupRange, and Item Drawers DrawerPickupRange.
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