Purge Of Valheim 2
Purge Valheim of every Forsaken, including the nameless ones roaming the Deep North and Ashlands.Purge of Valheim 2
Purge Valheim of every Forsaken, even the nameless ones which haunt the Deep North and Ashlands. Every biome has been fully fleshed out with new monsters, materials and vegetation.
Defeat the final boss and don the Crown of Odin. But can you keep it? The Forsaken will want it back!
Experience new weapons, armor, staffs, scrolls and even spellbooks to muscle your way through the creatures of Valheim. Find mini-bosses to test your mettle and experience harder mobs up to 5 stars.
Eat new and wild foods like Bouyant Breeze, Tacos and Burgers. Raise a new animal and farm its meat and good luck farming chickens!
Created for the Community at Allegiant Games. Click the link above to find out more or join our Discord
Special Thanks
Thanks go to Horem, Majestic, Horem, Jules, Horem and Margas for helping me troubleshoot issues with the mods I made for this pack. Without their assistance and support this wouldn't have been possible.
Thanks to WeAreGroot2 for the detailed walkthrough of how to use ExpandWorld, Structure Tweaks, Spawner Tweaks and Infinity Hammer
Lastly, thanks to the community at Allegiant Games for input and ideas and for being patient while I work through the bugs and sidesteps. You guys are awesome.
Disclaimer
Do or Die Solo Experience DLL used with permission from Horem. Check out some Horems Mods
NOTE - The custom locations and altars will need to be installed manually for server owners and singleplayer profiles. There is a PlanBuild folder that should install inside your config folder in your Thunderstore Profile. Copy/Paste/Cut this folder to your <Valheim>\BepInEx\config folder on your game installation folder, NOT the Thunderstore profile. If you are playing on a server or hosted world, you do not have to do these steps
Changelog
1.0.4
- Updated ThisGoesHere to remove Valheim Raft
1.0.3
- Updated for Valheim Patch
1.0.2
- Deep North Set can be repaired
- Soft Tissue now drops from Gjalls
- Updated AAALLLL the mods for recent Valheim patch
- Scrolls now require INK, which can be crafted
- Removed RAFT from required.
0.2.2
- Updated Mods: Fantasy Creatures, Custom Raids, Marketplace NPC's, Epic Valheim Additions
- Reverted Serpent drops back to vanilla, reduced scale drops to hopefully get more meat drops
- Unlocked Moder
- Coldheart can now be repaired
0.1.10
- UPDATED MODS: DoD Monsters, Fantasy Creatures, Expand World, KG Marketplace
- Decreased Mob Damage
- Increased Birch Seed Drops
- Increased Iron Drops from Mudpiles
- Fixed Mistlands Mushrooms only spawning 1
- Fixed Serpent meat sinking. You must kill a serpent in a non-ocean biome to get the trophys and scales.
- Unlocked Bonemass
- Removed Hardwood from Oaks
0.1.9
- Reverted Expand World back to 1.22
0.1.8
- UPDATED MODS: Expand World, DoOrDieItems
- This time I removed leaves
- removed magical weapons' item dropspu
- reduced iron and silver drops
0.1.6
- BIG BIG UPDATE
- UPDATED MODS: MonsterLabz, BuildPieces
- REMOVED MODS: Auga, Equipment and Quick Slots
- ADDED MODS: Tombstone Lock, Groups, Sears Catalog
- REMOVED DEPENDENCIES: Item_Stand_All_Items, The Good Citizen, License Plate, Farm Grid
- NATIVE SUPPORT FOR: Minimal UI, AzuExtendedInventory, AAA Crafting, Intermission
- Fixed a bug in EpicLoot magic enchantments not working
- Reorganized Hammer Menu
- Fixed (hopefully) leaf dropspu
0.1.5
- Some tweaks here and there
0.1.3
- Removed Deprecated Azu Mod
- Added Workbench Tweaks
0.1.2
- Sped up Speedy Paths
- Actually removed Gorko, I hope.
- Adjusted Clutter Item stands recipes to use BronzeNails to fit vanilla item stands.
0.1.1
- Adjusted Tinkerwagon Recipe
- Fixed broken Thorward Recipe
- Moved Thorward to Workbench
- Changed Auga Hud positions to compensate for quest journal
- Removed Custom Textures
0.1.0
- Fixed a lot of issues. We'll call this the 2nd initial upload.
0.0.1
- Initial Upload


