Changelog
1.0.1
- Added server-synchronized Fire Nova settings for stamina cost, damage radius, and damage multiplier, defaulting to 30, 3 m, and 2x.
- Scaled the visible nova ring to match its configured damage radius.
1.0.0 - Stable Release
- Refined the config descriptions while preserving all existing section and option names, defaults, and saved settings.
- Added separate server-synchronized settings for Slash, Fire, and Spirit damage added per weapon quality level; each defaults to +5.
- Reworked the player README with a damage summary, attack details, configuration guide, and installation instructions.
- Kept the existing Dyrnwyn damage values, Bloodstone scaling, Fire Nova, and wielded warmth behavior.
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