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AnriServerFixes

Three small client-side plugins, bundled. Each one detects the mods it needs at startup and idles if they are missing, so nothing here is required beyond BepInEx.

  • EnchantTableChestFix (needs EpicLoot; chest part also needs AzuCraftyBoxes + MultiUserChest) - EpicLoot's Sacrifice/Identify can consume items that sit in nearby chests even with MultiUserChest installed (it claims chest ownership right before the removal, as vanilla does when you open a chest). Also collapses duplicate entries in EpicLoot's set-piece tooltip caused by vanilla's hidden FW_/SP_ armor copies.
  • GatedLootUnidentified (needs EpicLoot) - loot that would be downgraded because its boss is alive drops as an unidentified item of its true tier instead. Identifying it is locked until the biome boss dies, or the tier is unlocked once at the enchanting table for materials ("Unlock <Biome>" button, world-wide), or a per-item fee is paid. Costs are configurable in anri.gatedlootunidentified.cfg.
  • AnriDiagnostics - console commands dupeitems [filter] and patchowners for mod troubleshooting (needs the -console launch option).

Install on each client. The server does not need it. Logs a warning and disables the affected patch if a mod update removes a method it hooks.

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