
AnriServerFixes
Anri's server fixes: EpicLoot chest sacrifice/identify fix + tooltip dedupe, gated loot drops unidentified with table unlock/fee, server stats & diagnostics. Carries the EpicLoot 0.15.0 beta DLL; BepInEx loads whichever EpicLoot is newer.AnriServerFixes
Three small client-side plugins, bundled. Each one detects the mods it needs at startup and idles if they are missing, so nothing here is required beyond BepInEx.
- EnchantTableChestFix (needs EpicLoot; chest part also needs AzuCraftyBoxes + MultiUserChest) - EpicLoot's Sacrifice/Identify can consume items that sit in nearby chests even with MultiUserChest installed (it claims chest ownership right before the removal, as vanilla does when you open a chest). Also collapses duplicate entries in EpicLoot's set-piece tooltip caused by vanilla's hidden FW_/SP_ armor copies.
- GatedLootUnidentified (needs EpicLoot) - loot that would be downgraded because its boss is alive drops as an unidentified item of its true tier instead. Identifying it is locked until the biome boss dies, or the tier is unlocked once at the enchanting table for materials ("Unlock <Biome>" button, world-wide), or a per-item fee is paid. Costs are configurable in
anri.gatedlootunidentified.cfg. - AnriDiagnostics - console commands
dupeitems [filter]andpatchownersfor mod troubleshooting (needs the-consolelaunch option).
Bundled EpicLoot 0.15.0 beta
This package also carries EpicLoot.dll 0.15.0 (RandyKnapp's beta branch build from 2026-10-09; EpicLoot is RandyKnapp's work, see its own license). Keep the normal RandyKnapp-EpicLoot installed: BepInEx sees two plugins with the same GUID and loads only the newer one, logging Skipping [Epic Loot 0.14.13] ... because a newer version exists. The moment Thunderstore's EpicLoot is 0.15.0 or newer, the official copy wins automatically and this bundled DLL is ignored.
Install on each client. The server runs the same package. Logs a warning and disables the affected patch if a mod update removes a method it hooks.