Valheim
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1.7.1
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QuickPing

ExploreTogether's ping feature remastered.

Compatible with Valheim 1.0.21 (Ashlands, Bog Witch, Deep North).

Install Instruction

Ping position and markers will always work but must be installed on all clients if you want everyone able to see pinged object's name display.

Features

  • Use T (by default, see config) to ping what you point, name of pointed object/creature is displayed in the world and on the minimap to all players. Some objects automatically add a pin on map if a player ping them:
    • Ores and resources (hammer): copper, tin, obsidian, silver, Petrified Gammeltroll, muddy scrap piles, Mistlands giant remains, flametal, bog iron, sulfur rock, tar pits, guck sacks, Leviathans
    • Pickables (point): berries, mushrooms, thistle, dandelion, Jotun puffs, royal jelly, vineberries, fiddlehead, smoke puff, volture eggs, luminous larva, wild seeds...
    • Dungeons and points of interest (rune): Troll Caves, Burial Chambers, Bear Caves, Sunken Crypts, Frost Caves, Infested Mines and Citadel, Putrid Holes, Charred Fortress, Deep North dungeons, ruins, towers, lighthouses, shipwrecks, portals
    • Traders and settlements (house): Haldor, Hildir, the Bog Witch, villages, abandoned houses, swamp huts, farms, harbours
    • Hildir's quest dungeons use Hildir's map icons
    • Boss altars (boss icon): Eikthyr, The Elder, Bonemass, Moder, Yagluth, Fader
  • (New) Ping whole structures: pointing at any part of a village, ruin or dungeon entrance (walls, roofs, doors...) pings and pins the whole location. Your own buildings and resources worth pinning on their own (ores, berries...) are kept.
  • Use G (by default, see config) to force add a marker (exclamation point by default if not filtered) on map with pointed object's name.
  • If a pinned object is destroyed, it will also destroy its attached marker.
  • (New) Use Alt + Ping (by default, see config) for a Custom Name Ping: ping what you point at and choose the name and icon of its pin, even where there is no pin yet. Tick "Remember this name" to use it for every object of the same kind.
  • (New) The distance to a ping can be shown under the ping text (see config).
  • Change text colors (chat, ping, shout, whisper, names) in config
  • Change already existing Portal pin by pinging the portal again, it will change the marker's name to portal tag.

What's Changed

  • Fix: the mod didn't load (Could not load file or assembly 'MonoMod.Backports') (#125)
  • No longer needs Jotunn: only BepInEx is required
  • The pin editor is now called Custom Name Ping. Its key setting is renamed CustomNamePingInputKey; a binding changed under the old name (RenameInputKey) is kept

Full Changelog: https://github.com/Vodianoi/QuickPingMod/compare/1.6.0...1.7.1

Configuration

The settings for QuickPing can be accessed in the BepInEx config file located in the Valheim/BepInEx/config folder. The settings include:

  • Bindings

    • PingKey: The keybind to trigger a ping where you are looking (default: T)
    • PingEverythingKey: The keybind to add a pin on minimap to whatever you're looking at (default: G)
    • CustomNamePingInputKey: The keybind for a Custom Name Ping (default: T + LeftAlt)
  • General

    • PingWhereLooking: Create a ping where you are looking when you press the Ping key (default: true)
    • AddPinOnMap: Add a marker on map when useful resources are pinged (ignored by G) (default: true)
    • ClosestPinRange: Minimum distance between objects to pin/replace portal tag (default: 2)
    • DefaultPinType: Default marker when forcing adding a pin on map (default: RandomEvent (!))
  • Ping

    • ShowDistance: Show your distance to the ping below its text (default: false)
  • Colors

    • PlayerColor: Color for Player name in pings/messages (default: green)
    • ShoutColor: Color for Shout ping (default: yellow)
    • WhisperColor: Color for Whisper ping (default: white with 75% opacity)
    • PingColor: Color for "Ping" ping (default: light blue)
    • DefaultColor: Default color (default: white)

Known issues and ideas

You can find the github and contribute by adding an issue at: Github Please report any bug !

Downloads

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