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Azumatt-Logo_Changer-1.0.9 icon

Logo Changer

Changes main menu logo and mistlands logo. Change change the name it searches for in BepInEx folder. Comes with a default logo & default game logos as examples.

By Azumatt
Date uploaded 8 months ago
Version 1.0.9
Download link
Downloads 8714
Dependency string Azumatt-Logo_Changer-1.0.9

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2202 icon

BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.

Preferred version: 5.4.2202



Changes main menu logo and mistlands logo. Change change the name it searches for in BepInEx folder. Comes with a default logo & default game logos as examples.

ONLY WORKS ON Mistlands & later.

Need to Know

  • Default names are LogoChanger_LOGO.png (1000x394) & LogoChanger_MistlandsLogo.png (2048x448)
    • Put the logos anywhere in the BepInEx config folder (though a default folder is created called Azumatt.LogoChanger_Images, it's recommended to keep them here.)
    • Note, the default folder contains the default images inside of a zip called "". You MUST extract them from there before launching the mod for the first time, as the files must be present to work properly.
      • If you do not perform this extraction, the mod will seemingly not work. This is because the mod will not be able to find the default images to use. Provide your own or extract the default images.
        • Why do it this way?
          • I needed to not include the default images just in case someone has made their own with the same names. If I delete them and replace them with the default images, it would overwrite their images. This way, I can still provide default images without overriding potential custom ones.
  • Additionally comes with the default logos as examples to use to make your own.

Author Information


DISCORD: Azumatt#2625


For Questions or Comments, find me in the Odin Plus Team Discord or in mine:



  • Compile against Valheim 0.217.28


  • Pushing an update to show I checked. No changes.


  • Minor fix for Hildir's Request. With Mistlands being gone, they disabled the gameobject for one of the logos. Not replacing it with anything related to Hildir's Request means I have to re-enable it and move it down to normal location.
  • TLDR: LogoChanger now works again, like it used to.


  • Move things around, forgot to check current scene in patch as well.


  • Fix issues with the filter.


  • Fix a bug with how the mod is packaged. Unfortunately this means that I cannot provide the logo images outside of the zip like I used to. This is to protect custom images from being overriden should they have the same name as the default logos.


  • Fix a compatibility issue. Thanks to ZenDragon for a report.
  • Moved the default images to the config folder instead of the plugin folder. This will be done automatically. They will be moved to the config folder inside of Azumatt.LogoChanger_Images if they meet the requirements. The requirements are that the image is prefixed with LogoChanger and is png format.


  • Include the original files in the zip. Forgot them in 1.0.1


  • Fixed a bug where the logo would not change correctly


  • Initial Release