Mods that depend on ResourceUnloadOptimizer
DO NOT DOWNLOAD, use Modpack instead
Last updated: a year ago
QOL and vanilla+ modpack for my private server
Last updated: 11 months ago
Agartha Calls - Build a civilization or watch them all crumble!
Last updated: 5 months ago
This is the modpak used to play on the Basement Dweller Gaming Valheim Server
Last updated: 7 months ago
Arkadia Episode 2 Mod Pack - Public, US Based Server. Join with Quick Connect, discord is highly encouraged!
Last updated: a year ago
This could change or be depreciated without notice, use at your own risk. Based on Soloredis-DoDExperience. Thanks to all the developers!
Last updated: 4 months ago
This modpack contains the list of mods used by me that supports server-sync or everyone in a server should have the same mod installed. Do note that this modpack also contains the configuration settings that I use.
Last updated: 2 years ago
A modpack for custom server CGU.
Last updated: 6 months ago
NA/EU Friendly..Fresh Map launching soon...
Last updated: 9 months ago
[UNOFFICIAL] Modpack to use with ninebyte & DhakhaR's Adventure Map. Aimed to keep inteded progression and gamefeel feel with some Qol + Performance changes (render and networking).
Last updated: 7 months ago
Initial release of a custom mod pack.
Last updated: 11 months ago
Needed to Play EverDawn PVE SERVER
Last updated: 6 months ago
PROBLEM WITH PREVIOUS MOD PACK DELETE IT AND REINSTALL|Mod Pack for the Nordic Fantasy Server. Updated for Hildir's Quest. UK hosted Server. All Welcome! Join the discord for more information. Hope to see you there. Server start 09/09
Last updated: a year ago
Custom set of mods for the OH server
Last updated: 6 months ago
These are client side mods endorsed by the TGC community
Last updated: 5 months ago
PoundTown Valheim Modpack for trve warriors. Be agressive.
Last updated: 6 months ago
Modpack for Viking RP Modded Server
Last updated: 9 months ago
Modpack für Grinse
Last updated: 8 months ago
Valgard expands upon RelicHeim with more skills, magical gear and abilities, buildings, and QoL changes. Our goal was to add more variety to RelicHeim without reducing the difficulty while also streamlining the more tedious elements of the game.
Last updated: 11 months ago