Valheim
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Latest version
0.1.1
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Changelog

v0.1.1 — Achievement reliability, server authority, and recovery

Balrond Achievement Rewards expands from a cosmetic Title layer into a broader achievement reliability system for modded and multiplayer Valheim.

Achievement reliability

  • Added an achievement-integrity layer intended to keep legitimate achievement progress usable in modded sessions.
  • Added recovery handling for characters/sessions that would otherwise remain blocked from future achievement progress after devcommand or cheat-state contamination.
  • Added conservative historical progress reconciliation using Valheim's own stored statistics.
  • Recovery is designed around max(existing credited progress, valid stored progress) semantics to avoid double-counting.
  • Added repair/re-evaluation support for meta-achievements whose prerequisites may already be completed.
  • Added handling for stale character/item cheat-state data when allowed by server policy.
  • Achievement recovery is explicitly separate from free achievement granting: the system is intended to restore valid progress, not fabricate completion.

Multiplayer and server authority

  • Expanded ServerSync usage beyond the Title catalog so achievement-integrity policy can be controlled by the server.
  • Achievement-affecting configuration is intended to be server-synchronized and locked in multiplayer.
  • Clients connected to a configured server follow the server's achievement policy instead of locally loosening eligibility/recovery settings.
  • The dedicated server remains the policy authority while the normal Valheim/platform provider remains responsible for the actual platform achievement state.
  • Retained synchronized Title catalog behavior.
  • Retained network publication of the active Title identity for multiplayer name presentation.

Titles and UI

  • Retained one cosmetic Title for each supported vanilla Valheim achievement.
  • Retained the native Valheim Achievements screen as the Title-selection interface.
  • Retained click-to-activate Title confirmation through Valheim's native Yes/No popup.
  • Retained the No Title control for clearing the active Title.
  • Retained per-character Title selection.
  • Retained remote player Title presentation.
  • Retained optional local self-nameplate display.
  • Titles remain cosmetic and do not grant gameplay bonuses.

Configuration

  • Lock Configuration remains the recommended default for multiplayer/progression servers.
  • Enabled and Title Rewards remain synchronized server settings.
  • Added/expanded synchronized policy coverage for achievement eligibility, recovery, reconciliation, cheat-state repair, and meta-achievement repair.
  • Client-only appearance settings remain local.
  • Diagnostics remain client-local.

Design changes

  • Balrond Achievement Rewards is now intended to be a complete achievement support layer for modded Valheim, not only a Title reward addon.
  • The mod continues to use Valheim's existing achievement definitions rather than creating replacement pseudo-achievements.
  • Achievement repair functionality is implemented as Balrond Achievement Rewards' own system; external reference mods were used only for behavioral research and comparison.

v0.1.0 — Initial release

  • Added cosmetic Titles for the complete supported vanilla Valheim achievement set.
  • Added native Achievements-menu integration for selecting unlocked Titles.
  • Added native Yes/No Title activation confirmation.
  • Added No Title support.
  • Added per-character Title persistence.
  • Added multiplayer Title presentation through player network state.
  • Added optional local self-nameplate support.
  • Added ServerSync-backed Title reward configuration.
  • Added configurable Title formatting and optional colors.
  • Added diagnostic achievement dump and verbose logging options.
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