Valheim
Install

Details

Last Updated
First Uploaded
Downloads
18K
Likes
4
Size
3.6MB
Dependency string
Balrond-balrond_BannerColorizer-1.0.7
Dependants
ADDatHost Valheim hosting
30% off!

🎨 BalrondBannerColorizer - Mod Documentation

Overview

BalrondBannerColorizer adds a full dyeing system for several decorative build pieces in Valheim.
Players can craft dyes and use them to recolor banners, carpets, cloth hangings, crystal walls, and darkwood roof tiles.

A new Dye Station allows players to craft dyes and customize decorations anytime.

⚠️ The mod is server compatible but recommended for all players in multiplayer for full visual consistency.


✨ Key Features

  • 🎨 8 craftable dyes for decorating structures
  • 🧡 Dye support for banners, carpets, hanging cloths, crystal walls and darkwood roofs
  • πŸͺ΅ New Dye Station crafting table
  • πŸ”„ Change colors anytime after placing the build piece
  • 🧠 Dye choice is saved in ZDO and synced across players
  • πŸ›‘ Ward protection respected β€” other players cannot recolor your pieces

πŸ§ͺ Dye System

Dyes are crafted at the Dye Station and can be applied to supported build pieces.

Available Dyes

  • DyeBlack
  • DyeBlue
  • DyeGreen
  • DyeOrange
  • DyePurple
  • DyeRed
  • DyeWhite
  • DyeYellow

Example Resources Used

Each dye uses simple vanilla resources such as:

  • Coal
  • Blueberries
  • Raspberry
  • Cloudberry
  • Resin
  • Guck
  • Bloodbag
  • Bone Fragments

🧱 Supported Build Pieces

The colorizer currently supports the following prefabs:

piece_banner01
piece_banner02
piece_banner03
piece_banner04
piece_banner05
piece_banner06
piece_banner07
piece_banner08
piece_banner09
piece_banner10
piece_banner11
piece_cloth_hanging_door
piece_cloth_hanging_door_blue
piece_cloth_hanging_door_blue2
jute_carpet
jute_carpet_blue
crystal_wall_1x1
darkwood_roof_icorner
darkwood_roof_icorner_45
darkwood_roof_ocorner
darkwood_roof_ocorner_45
darkwood_roof_top
darkwood_roof_top_45
darkwood_roof_45
darkwood_roof

πŸ–Œ How Dyeing Works

  1. Craft dyes at the Dye Station
  2. Place the dye in hotbar slots 1–8
  3. Hover over a supported build piece
  4. Use the dye item while the hover information is visible

Hover UI Displays

  • Build piece name
  • Dye usage hint
  • Current dye color
  • Default dye color

Using a dye will instantly recolor the object and synchronize the change with all players.

To return to the original look, use the default dye color shown in the hover text.


πŸ— Dye Station

A new crafting station is added:

Prefab ID

piece_dyestation

The station unlocks dye crafting recipes once the required materials are discovered.


🎨 Visual Improvements

Some banners also receive new unique textures, making each banner type visually distinct.

Modified Banners

  • Banner 5
  • Banner 7
  • Banner 8
  • Banner 9
  • Banner 10
  • Banner 11

πŸ–Ό Gallery

(Screenshots will be added here in future updates)


πŸ“Œ Compatibility Notes

  • Fully multiplayer compatible
  • Works with wards / guard stones
  • Dye selections are saved in ZNetView ZDO data
  • Supports destruction states for carpets and roof tiles

πŸ“‚ Installation

Install using your preferred mod manager or manually place the mod in:

BepInEx/plugins

πŸ’¬ Support & Feedback


🧾 Changelog

Update 1.0.1

  • Dedicated server shader hotfix

Update 1.0.2

  • Shader fix

Update 1.0.3

  • Shader fix for Ashlands update

Update 1.0.4

  • Fixed missing Raven guide information

Update 1.0.5

  • Disabled debug information
  • Added support for crystal_wall_1x1
  • Added support for Darkwood Roof pieces
  • Added unique banner textures

Update 1.0.6

  • Bug fixes

Update 1.0.7

  • Code optimization
  • New readme
  • Added translation support
  • preperation for future upgrades
  • Bug fixes
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.