Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
balrond boonstone
Adds Buildable Boon stone to hang trophies and gain buffs
| Last updated | 2 hours ago |
| Total downloads | 8 |
| Total rating | 0 |
| Categories | Mods Server-side Client-side Building Bog Witch Update |
| Dependency string | Balrond-balrond_boonstone-1.0.0 |
| Dependants | 0 other packages depend on this package |
README
⚒️ Balrond Boon Stone
Overview
This mod introduces a Boon Stone system to Valheim.
Build a Boon Stone, hang a trophy on it, and claim a passive boon based on the creature you offered.
Each trophy unlocks a different bonus profile.
You can only have one Boon Stone boon active at a time.
🧭 How It Works
- Build the Boon Stone
- Attach a supported trophy to the stone
- Press Use (E) to receive the boon
- Press Shift + Use to remove the trophy
- Press Alt + Use to read the rune text tied to that creature
The active boon lasts 1800 seconds.
⚙️ Features
- New buildable Boon Stone
- Trophy-based passive boon system
- Unique boon for every supported creature trophy
- Only one boon can be active at the same time
- Rune text / lore reading for each attached trophy
- Multiplayer-friendly interaction
- Full localization support
- Support Amazing Nature + Monster Mayhem
🧱 Building
Requirements
- Stone x20
- Surtling Core x1
- Chain x1
Crafting Station
- Stonecutter
🎮 Controls
- Use (E) — receive boon
- Shift + Use — remove attached trophy
- Alt + Use — read rune text
- - / + — scale attached trophy visual size
Future Plans
- To improve balance of buffs and make them more unique
- Add other moded monsters
📋 Boon List
| Boon | Trophy Prefab | Effect Duration | Effects |
|---|---|---|---|
| Fox | TrophyFox_bal |
1800s | Stamina regen +8%; run stamina use -6%; movement speed +2%; noise -8%; stealth +6% |
| Habrok | TrophyHabrok_bal |
1800s | Stamina regen +6%; eitr regen +8%; fall damage -12%; movement speed +2%; wind movement +6% |
| Habrok Birb | TrophyHabrokBirb_bal |
1800s | Stamina regen +7%; run stamina use -4%; jump boost; fall damage -14%; noise -5% |
| Crow | TrophyCrow_bal |
1800s | Stamina regen +5%; noise -12%; stealth +8%; movement speed +1%; sneak gain +10% |
| Greywatcher | TrophyGreywatcher_bal |
1800s | Health regen +5%; stamina regen +4%; parry bonus +8%; all skill gain +3% |
| Souling | TrophySouling_bal |
1800s | Eitr regen +12%; noise -10%; stealth +5%; Elemental Magic +2 |
| Corpse Collector | TrophyCorpseCollector_bal |
1800s | Health regen +6%; armor +4; noise -4% |
| Bjorn | TrophyBjorn |
1800s | Health regen +6%; stamina regen +3%; Unarmed +2; noise -4% |
| Bjorn Undead | TrophyBjornUndead |
1800s | Health regen +5%; armor +3; spirit resistant |
| Forsaken | TrophyForsaken_bal |
1800s | Health regen +4%; eitr regen +8%; stagger taken -6%; slight spirit resistance |
| Goat | TrophyGoat_bal |
1800s | Run stamina use -5%; jump stamina use -8%; jump boost; fall damage -10% |
| Haugbui | TrophyHaugbui_bal |
1800s | Armor +5; health regen +4%; Swords +3 |
| Neck Brute | TrophyNeckBrute_bal |
1800s | Health regen +7%; stamina regen +3%; swim speed +8%; Unarmed damage +3% |
| Obsidian Crab | TrophyObsidianCrab_bal |
1800s | Armor +10; movement speed -1%; fall damage -18% |
| Spectre | TrophySpectre_bal |
1800s | Eitr regen +10%; noise -14%; stealth +6%; Blood Magic +2 |
| Stormdrake | TrophyStormdrake_bal |
1800s | Stamina regen +6%; run stamina use -5%; wind movement +8%; wind run stamina use -8%; slight lightning resistance |
| Shark | TrophyShark_bal |
1800s | Swim speed +15%; swim stamina use -14%; stamina regen +4%; Spears damage +2% |
| Abomination | TrophyAbomination |
1800s | Health regen +5%; armor +4; movement speed -1%; damage +1% |
| Blob | TrophyBlob |
1800s | Health regen +1%; slight poison resistance; noise -5% |
| Boar | TrophyBoar |
1800s | Health regen +8%; stamina regen +3%; Knives damage +3% |
| Bonemass | TrophyBonemass |
1800s | Armor +5; health regen +5%; slight blunt resistance; slight poison resistance |
| Cultist | TrophyCultist |
1800s | Movement speed +3%; attack stamina use -10%; slight fire resistance; fire damage +4% |
| Deathsquito | TrophyDeathsquito |
1800s | Movement speed +5%; run stamina use -5%; Spears +2; stealth +10% |
| Deer | TrophyDeer |
1800s | Stamina regen +5%; run stamina use -5%; jump boost; fall damage -10% |
| Dragon Queen | TrophyDragonQueen |
1800s | Eitr regen +14%; frost resistant; Elemental Magic +5 |
| Draugr | TrophyDraugr |
1800s | Armor +3; health regen +4%; Bows +3 |
| Draugr Elite | TrophyDraugrElite |
1800s | Armor +4; health regen +5%; Swords +2 |
| Dvergr | TrophyDvergr |
1800s | Eitr regen +12%; Elemental Magic +2; Blood Magic +3 |
| Eikthyr | TrophyEikthyr |
1800s | Run stamina use -10%; jump stamina use -10%; movement speed +4%; wind run stamina use -4% |
| Fenring | TrophyFenring |
1800s | Movement speed +3%; jump boost; Unarmed +2 |
| Frost Troll | TrophyFrostTroll |
1800s | Armor +5; slight blunt resistance; Clubs +2 |
| Gjall | TrophyGjall |
1800s | Eitr regen +10%; slight fire resistance; noise -5% |
| Goblin | TrophyGoblin |
1800s | Stamina regen +5%; movement speed +1%; Spears +3 |
| Goblin Brute | TrophyGoblinBrute |
1800s | Health regen +6%; armor +4; Clubs damage +4% |
| Goblin King | TrophyGoblinKing |
1800s | Health regen +5%; stamina regen +5%; armor +3; all skills +2; parry bonus +8% |
| Goblin Shaman | TrophyGoblinShaman |
1800s | Eitr regen +10%; Blood Magic +2; Elemental Magic +3 |
| Greydwarf | TrophyGreydwarf |
1800s | Stamina regen +4%; noise -3%; Wood Cutting gain +10% |
| Greydwarf Brute | TrophyGreydwarfBrute |
1800s | Health regen +5%; armor +3; Clubs damage +3% |
| Greydwarf Shaman | TrophyGreydwarfShaman |
1800s | Armor +1; eitr regen +10%; health regen +5% |
| Growth | TrophyGrowth |
1800s | Health regen +5%; swim speed -5%; slight poison resistance |
| Hare | TrophyHare |
1800s | Movement speed +4%; run stamina use -10%; jump stamina use -10%; noise -10% |
| Hatchling | TrophyHatchling |
1800s | Fall damage -20%; jump boost; frost damage +2% |
| Leech | TrophyLeech |
1800s | Health regen +4%; swim stamina use -10%; swim speed +8%; Knives damage +2% |
| Lox | TrophyLox |
1800s | Health regen +6%; armor +4; stagger taken -8%; Clubs focus |
| Neck | TrophyNeck |
1800s | Swim speed +10%; swim stamina use -12%; stamina regen +3% |
| Seeker | TrophySeeker |
1800s | Movement speed +2%; attack stamina use -4%; Spears +3 |
| Seeker Brute | TrophySeekerBrute |
1800s | Armor +5; Clubs damage +4%; stagger taken -6% |
| Seeker Queen | TrophySeekerQueen |
1800s | Eitr regen +15%; health regen +4%; Elemental Magic +5; Blood Magic +5 |
| Serpent | TrophySerpent |
1800s | Swim speed +15%; swim stamina use -15%; Swim +5 |
| Stone Golem | TrophySGolem |
1800s | Armor +10; movement speed -3%; fall damage -5%; slight blunt resistance |
| Skeleton | TrophySkeleton |
1800s | Armor +2; Bows +2 |
| Skeleton Poison | TrophySkeletonPoison |
1800s | Health regen +5%; noise -5%; poison damage +2% |
| Surtling | TrophySurtling |
1800s | Eitr regen +10%; slight fire resistance; fire damage +2% |
| The Elder | TrophyTheElder |
1800s | Health regen +5%; Wood Cutting gain +15%; armor +3 |
| Tick | TrophyTick |
1800s | Stamina regen +4%; movement speed +2%; stealth +5%; noise -5% |
| Ulv | TrophyUlv |
1800s | Movement speed +3%; attack stamina use -6%; Swords +2; noise -4% |
| Wolf | TrophyWolf |
1800s | Movement speed +2%; run stamina use -4%; Spears +3; noise -4% |
| Wraith | TrophyWraith |
1800s | Noise -15%; stealth +6%; eitr regen +8%; slight spirit resistance |
| Troll Skeleton | TrophyTrollSkeleton_bal |
1800s | Armor +5; Clubs +2; fall damage -10% |
| Troll Ashlands | TrophyTrollAshlands_bal |
1800s | Armor +5; slight fire resistance; Clubs damage +4% |
| Stag | TrophyStag_bal |
1800s | Stamina regen +5%; movement speed +2%; jump boost; fall damage -8% |
| Battle Hog | TrophyBattleHog_bal |
1800s | Health regen +7%; Axes damage +3%; stagger taken -4% |
| Bear | TrophyBear_bal |
1800s | Health regen +8%; armor +4; Unarmed +2 |
| Forest Troll | TrophyForestTroll_bal |
1800s | Armor +4; Wood Cutting gain +12%; fall damage -10% |
| Polar Bear | TrophyPolarBear_bal |
1800s | Health regen +6%; slight frost resistance; movement speed +1% |
| Leech Primal | TrophyLeechPrimal_bal |
1800s | Health regen +5%; swim speed +8%; swim stamina use -10%; eitr regen +4% |
| Stag Ghost | TrophyStagGhost_bal |
1800s | Eitr regen +10%; noise -10%; stealth +5%; fall damage -8% |
| Bonemaw Serpent | TrophyBonemawSerpent |
1800s | Swim speed +14%; swim stamina use -15%; Spears damage +3% |
| Charred Archer | TrophyCharredArcher |
1800s | Bows +5; stamina regen +4%; noise -4% |
| Charred Mage | TrophyCharredMage |
1800s | Eitr regen +12%; Elemental Magic +5 |
| Charred Melee | TrophyCharredMelee |
1800s | Health regen +5%; Swords +2; attack stamina use -5% |
| Cultist Hildir | TrophyCultist_Hildir |
1800s | Slight fire resistance; movement speed +2%; Elemental Magic +3 |
| Draugr Fem | TrophyDraugrFem |
1800s | Health regen +4%; Bows +3; stealth +4% |
| Fader | TrophyFader |
1800s | Eitr regen +13%; Blood Magic +5; spirit resistant |
| Fallen Valkyrie | TrophyFallenValkyrie |
1800s | Movement speed +2%; fall damage -16%; parry bonus +10%; Swords +2 |
| Ghost | TrophyGhost |
1800s | Noise -14%; stealth +5%; eitr regen +8% |
| Goblin Brute Bros Brute | TrophyGoblinBruteBrosBrute |
1800s | Health regen +6%; armor +4; Clubs damage +4% |
| Goblin Brute Bros Shaman | TrophyGoblinBruteBrosShaman |
1800s | Eitr regen +10%; Blood Magic +2; health regen +3% |
| Kvastur | TrophyKvastur |
1800s | Parry bonus +10%; Swords +2; armor +3 |
| Morgen | TrophyMorgen |
1800s | Armor +6; movement speed -2%; fall damage -18%; slight blunt resistance |
| Skeleton Hildir | TrophySkeletonHildir |
1800s | Armor +3; Bows +2; eitr regen +4% |
| Volture | TrophyVolture |
1800s | Stamina regen +6%; wind movement +6%; fall damage -10%; slight lightning resistance |
| Asksvin | TrophyAsksvin |
1800s | Health regen +7%; stamina regen +3%; slight fire resistance; Swords damage +3% |
🌐 Translation
In config folder you find folder with ModName-Translation inside there is English.json
If you seeing stuff like "$tag_something_bal" means translation file was not loaded or is not there.
In case of dedicated servers you need to move translation on to the server manually.
To add new language copy existing file rename file with Language name supported by the game itself then change the values NOT THE KEYS.
💬 Community & Support
Discord: https://discord.gg/Jfp8T5N7Pv
Ko-fi: https://ko-fi.com/balrond1020
⚒️ Enjoy your Boon Stone!