Valheim

Ship Lookout — see further at sea

Languages: the mod shows no text of its own, so it works the same in every language. Its settings are described in English and in French.

New in 1.3.0: the ship's health, right under the wind indicator, for the helmsman and for every passenger.

The ship's health under the wind indicator: intact, just hit, and below a quarter of its health

Mock-up of the panel at 1920×1080, made from the game's own images: a karve intact, the same karve just hit (the yellow trail shows what it has just lost), and a drakkar below a quarter of its health, flashing red.

Features

  • The ship's health at a glance: at the helm, seated on a bench or leaning on the mast, the ship's health shows right under the wind indicator, in the game's own style: the ship's icon and name, a red bar whose yellow trail shows what it has just lost, and its health points (380 / 500). Below a quarter of its health, the panel flashes red. Raft, karve, longship and drakkar.
  • The same for everyone aboard: the health is read from the ship itself, so the passengers see the same health as the helmsman. Standing on deck? Turn on ShipHealthOnDeck to see it there too.
  • Wider view at the helm: the camera can zoom out to 40 m instead of 6 when you steer (configurable, up to 100 m).
  • A zoom that keeps up: past the game's own 6 m, each step of the mouse wheel grows with the distance, so the far end takes a few steps instead of dozens.
  • Passengers see the wind: a player seated on a chair or bench of the ship, leaning on its mast or holding on at the prow, sees the wind indicator, like the helmsman.
  • Passengers see the rudder: the wheel and its yellow gauge show which way the helmsman steers. Seen from the bow, looking back at the helm, the gauge is mirrored, so it always turns the way the ship turns on your screen; it flips by itself when you walk to the stern or swing the camera past the helm.
  • Passengers see the speed: the game's own chevrons show what the helmsman has set: one pointing back in reverse, one, two or three going forward, none when stopped. Steering and sails stay with the helmsman.
  • Passengers zoom out too: seated or leaning on the mast, the camera can zoom out as far as at the helm.
  • Client side: each player who wants it installs it. Nothing is needed on the server.

Configuration

BepInEx/config/com.Azura.shiplookout.cfg:

Setting Default Meaning
HelmMaxDistance 40 Camera zoom-out limit at the helm, from 6 (the game's) to 100
PassengerMaxDistance 40 Camera zoom-out limit for a seated passenger or one leaning on the mast, from 6 to 100
FasterZoomWhenFar true Past the game's limit, wheel steps grow with the distance (false: half a meter per step, as in the game)
PassengerWindIndicator true Show the ship HUD (wind indicator) to passengers
PassengerRudderGauge true Also show passengers the rudder gauge and the turning wheel
PassengerSpeedIndicator true Also show passengers the speed set by the helmsman, with the game's chevrons
ShipHealth true Show the ship's health under the wind indicator, at the helm and to seated passengers or those on the mast
ShipHealthOnDeck false Also show the ship's health while standing anywhere on board

Installation

  • With a mod manager (r2modman, Thunderstore Mod Manager): click Install. BepInExPack Valheim is installed with it.
  • By hand: install BepInExPack Valheim, then put ShipLookout.dll in Valheim/BepInEx/plugins/.

Tested with Valheim 1.0.21 and BepInExPack Valheim 5.4.2350.


En français

Nouveau dans la 1.3.0 : la santé du navire, juste sous la rose des vents, pour le barreur et pour chaque passager.

  • La santé du navire d'un coup d'œil : à la barre, assis sur un banc ou adossé au mât, la santé du navire s'affiche juste sous la rose des vents, dans le style du jeu : l'icône et le nom du navire, une barre rouge dont la traînée jaune montre ce qu'il vient de perdre, et ses points de vie (380 / 500). Sous le quart de sa santé, le panneau clignote en rouge. Radeau, karv, long navire et drakkar.
  • La même pour tout l'équipage : la santé est lue sur le navire lui-même : les passagers voient la même santé que le barreur. Debout sur le pont ? Activez ShipHealthOnDeck pour la voir là aussi.
  • Vue plus large à la barre : la caméra recule jusqu'à 40 m au lieu de 6 quand vous pilotez (réglable, jusqu'à 100 m).
  • Un zoom qui suit : au-delà des 6 m du jeu, chaque cran de molette grandit avec la distance : le bout du zoom s'atteint en quelques crans au lieu de dizaines.
  • Les passagers voient le vent : un joueur assis sur un banc du navire, adossé au mât ou accroché à la proue voit l'indicateur de vent comme le barreur.
  • Les passagers voient la barre : le gouvernail et sa jauge jaune montrent de quel côté le barreur braque. Vue de la proue, en regardant la barre, la jauge est en miroir : elle tourne toujours du côté où le navire tourne à l'écran, et s'inverse d'elle-même quand on passe à la poupe ou que la caméra passe derrière la barre.
  • Les passagers voient la vitesse : les chevrons du jeu montrent ce que le barreur a enclenché : un vers l'arrière en marche arrière, un, deux ou trois en marche avant, aucun à l'arrêt. La barre et les voiles restent au barreur.
  • Les passagers reculent la caméra aussi, assis ou adossés au mât.
  • Côté joueur : chacun l'installe s'il le souhaite. Rien n'est nécessaire sur le serveur.
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