Ab5oluteZer0's AutoWaypoints 1.0.7 with a re-pinning fix, performance work and sharing of important places through ServerSideMap. Replaces the original - do not install both.
New: with ServerSideMap and marker sharing on, important places (boss altars, traders, rare dungeons, crypts, fuling camps, Ashlands fortresses, Dvergr towers and excavations, giant remains, ...) are put on the shared server map, so every player sees them. A place already shared by someone is not sent again.
Pins of these categories already on your map are uploaded once, automatically (also hidden ones).
Shared pins from other players get this mod's icons.
Pin name labels are off by default ([Labels] ShowPinLabels = false) for a cleaner map. Existing characters get them switched off once; turning them back on in the map menu is kept.
Config [Sharing] ShareImportantPins (on) and SharedCategories (category keys). ServerSideMap is optional: without it nothing changes.
1.0.8 (plugin version 1.0.7.2)
Performance: colliders that can never produce a pin are cached and skipped on later scans.
Performance: scan hits are processed with a 1 ms per-frame time budget instead of 40 per frame.
Performance: the hidden-pins file is written at most once every 5 s (and on world/character change and exit).
Fix: at a large scan radius the physics buffer now grows until every collider fits, so no objects are missed.
New: [Diagnostics] PerfStats (off by default) logs timing stats once a minute.
1.0.7 (plugin version 1.0.7.1)
Based on Ab5oluteZer0-AutoWaypoints 1.0.7.
Bug fix: picked plants, mushrooms and herbs are no longer re-pinned on every scan (endless add/remove cycle every 1.5 s).
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.