Effectual
EffectArea tweaks and customization.Changelog
1.1.0
- Updated for the
v0.221.12patch. - Migrated to SDK-style project.
- Added new
EffectArea.GetBaseValue()transpiler patch to also check and increasem_tempCollidersbuffer size. - Added new
EffectArea.CustomFixedUpdate()transpiler patch to check for validCharacter.m_nview. - Added new
Character.OnDestroy()transpiler patch to remove destroyedCharacterreference from allEffectArea.m_collidedWithCharacterlists.
1.0.0
- Initial release.


