Valheim
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Latest version
1.3.1
Last Updated
First Uploaded
Downloads
1.5K
Likes
4
Size
38KB
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Changelog

1.3.1

  • FORTIFIED notifications are now fully frost-blue: the medallion rings, ornament, embers, glow and light bloom follow the accent colour instead of staying gold, so fortified level-ups are recognisable at a glance.

1.3.0

  • Fix TextMeshPro font warnings in the log: the notification is now built while inactive and every label gets the game font before TextMeshPro starts, so it no longer looks for the missing default LiberationSans SDF asset.
  • New Appearance.NumberEasing option: Exponential (new default: fast start, soft landing), Smooth (1.2 behaviour) or Back (slight overshoot).
  • FortifySkillsRedux support: "Fortified skill improved" messages are shown in the same style with a FORTIFIED heading and a frost accent (Integrations.FortifySkillsRedux).
  • BetterUI (Zenox) support: the character level-up message is shown in the same style with a LEVEL UP heading, the player name and a rank chevron (Integrations.BetterUICharacterLevel).
  • newlvlupeffect_preview accepts skill, fortify or character.

1.2.1

  • Rename the mod to New LvlUp Effect (plugin ID local.valheim.newlvlupeffect, console command newlvlupeffect_preview, DLL NewLvlUpEffect.dll).
  • Fix vanilla notification suppression by patching Player.Message instead of the empty Character base method.
  • Apply ReplaceVanillaMessage to on-screen raiseskill and raiseskill all messages too; console output remains available.
  • Keep the vanilla message when the custom view cannot be initialised.

1.2.0

  • Replace the side-by-side level display with an animated old-to-new number transition.
  • Add a brief glow as the new number settles.
  • Clip rolling numbers to their own display area.
  • Preview now demonstrates 5 → 6 without changing skills.
  • Add release packaging, author metadata and MIT licensing.

1.1.1 — development build

  • Move the notification to an independent screen canvas.
  • Fix the undersized notification caused by nested canvas dimensions.
  • Fix medallion ring transparency and add layout diagnostics.

1.1.0 — development build

  • Introduce the minimal Nordic design, medallion and soft effects.

1.0.1 — development build

  • Support console skill increases and pause notifications while the console is open.

1.0.0 — development build

  • Initial skill notification, queue, configuration and preview command.
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