Added a selection box using Valheim's red checked-map-pin mark to each quarry row.
Added in-game trophy item icons beside animals and the in-game feather icon beside birds.
1.0.4
Find selected quarry through Valheim's nearby spawned object records and track it by ZDO ID.
Verify the spawned record has a live game object, move the native map circle with its current position, and remove it 30 seconds after entry even if the quarry moves.
1.0.3
Reset a completed quarry when the player leaves its marked circle, allowing the radar to mark it again while it remains within detection range.
1.0.2
Replaced the custom popup with a native Skills dialog clone, including its frame, scrolling area, heading style, and close button.
Replaced the outlined target with a filled gold hunting arrow sized for the inventory header.
Expanded the header to give the added emblem room and used native dialog dimensions for the quarry list.
1.0.1
Removed the square behind the inventory target emblem and aligned it with the native header icons.
Moved the quarry menu to the inventory overlay so it draws above the crafting area.
1.0.0
Added a target emblem and biome-grouped quarry menu to the inventory header.
Added the 19 specified animal prefab identifiers.
Used saved character kill records to unlock quarry where Valheim stores those records.
Added tracking for qualifying destructible animals killed while the mod is installed.
Added configurable detection range and raid-area circle diameter.
Added a temporary map circle that disappears 30 seconds after entry.
Added Thunderstore package and original icon artwork.
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