DafoertNite Patches
Client-side compatibility fixes between storage and crafting mods (VSS, MultiCraft, ChestNetwork, AdventureBackpacks, AutomaticFuel), plus a surprise goblin soundpack.DafoertNite Patches
Client-side compatibility fixes between Valheim storage and crafting mods, plus a surprise goblin soundpack.
Each compatibility fix only switches on when both mods it connects are installed. Everything can be turned off in BepInEx/config/dafoertnite.patches.cfg, and changes to that file apply live when you save.
Fixes
VSS + modded containers
VSS only links vanilla chests and barrels. With this fix, it also links containers from other mods that players build with the hammer, such as the OdinsKingdom Large Wood Crate.
These are never linked:
- carts and ship storage
- graves
- the Obliterator, which destroys its contents
- world-generated chests
Install on every player. The server doesn't need it.
| Setting | Default | Description |
|---|---|---|
Enabled |
true |
Turns the fix on or off. |
ExtraPrefabs |
(empty) | Comma-separated prefab names to always link. |
ExcludedPrefabs |
(empty) | Comma-separated prefab names to never link. |
LogContainerPrefabs |
false |
Logs each container prefab name once, to help fill in the lists above. |
If VSS gains built-in support for modded containers, this fix turns itself off.
MultiCraft + ChestNetwork
MultiCraft only counts your inventory when working out how many items you can craft. Because of that, the + button greys out even when ChestNetwork chests hold the materials.
With this fix, MultiCraft uses ChestNetwork's own count, including ChestNetwork's server settings. Each craft already takes materials through ChestNetwork, so nothing else changes.
This only affects your own crafting window. Players without the fix keep the old behavior.
MultiCraft + AdventureBackpacks
This is the same problem, but for AdventureBackpacks' "craft from backpack": MultiCraft's + button and its maximum ignored your equipped backpack. With this fix, MultiCraft counts the backpack using AdventureBackpacks' own rules, including "Leave One Item In Backpack".
It works together with the ChestNetwork fix, so your inventory, chests and backpack all count.
AutomaticFuel + new containers
AutomaticFuel only picks up a freshly built modded container, such as an OdinsKingdom crate, as a fuel source after the area reloads. With this fix, it's picked up as soon as you build it.
Known limitation: ChestNetwork + AdventureBackpacks
If a recipe's materials are split between ChestNetwork chests and your backpack (not enough in your inventory and chests alone), the craft goes through but takes nothing from the chests. Neither mod knows about the other's storage. Until that's fixed, keep materials for one craft in either chests or your backpack.
Surprise goblin soundpack
Goblins have something to say. Meet some and find out.
It's client-side: each player hears it only if they have the mod. To turn it off, set Enabled = false under [Goblin soundpack].
To tune it, use the same section:
- Clip lists:
IdleClips,AlertClips,HitClipsandDeathClipspick a clip at random from thesoundsfolder. Add*Nto weight one, for examplefortnite.wav*3. CooldownSeconds: the minimum gap between clips.Chance: how often a goblin sound uses a clip.OriginalSoundChance: when no clip plays, how often the normal goblin sound plays instead.IdleSoundFrequency: how often goblins make idle sounds.PitchVariation: whether clips get the game's random pitch.
Installation
Install with r2modman. For a manual install, copy the plugins folder's contents (the DLL and the sounds folder) into BepInEx/plugins/DafoertNitePatches.
This mod replaces the older VSS Container Bridge, Inventory Harmonizer and DafoertGoblins. Remove those if you have them.
