A customizable FPS toolkit for Valheim: combined building meshes, light and effect limits, creature throttles, server simulation and a performance overlay. Every feature off by default.
Mod icon re-centred: the frame is now even on all sides.
0.9.2
Banner image at the top of the mod page.
0.9.1
New framed mod icon.
0.9.0
Settings now register through Runeheim Core, so they show in Runeheim UI's F8 > Mods > Runeheim Performance.
New mod icon.
New CPU savers, all off by default and part of the low-spec preset: spread-out object loading while you move, a physics catch-up cap, distant cloth simulation off, and distant crops, smelters and fires checked less often (their output stays exact).
Hitch logger records which game systems were running when a frame was slow.
0.7.1
Server simulation: a dedicated server can run creatures, building pieces and other objects around every player, so players' PCs mostly just draw.
Light limiter, fire and smoke limits, effect switches, grass density and distance, creature AI and animation throttles for distant creatures, item drop merging, and resting idle ships.
Performance overlay (F10), benchmark (F11), hitch logger and a low-spec preset.
Combined building meshes, smoothed and slower wear updates, distant piece shadows and small-piece draw distance.
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