DistanceFromWorldCenter
Always-on HUD widget showing your horizontal distance from the world center (0,0), with optional X/Z coordinates.Distance From World Center
A small always-on HUD widget that shows your horizontal distance from the world center (X=0, Z=0) — useful for knowing how far you are from the world spawn / sacrificial stones, or for finding the biome rings (since Valheim's biomes are largely a function of distance from center).
Features
- Always-on HUD widget in the upper-left of the screen
- Updates ~5 times per second
- Optional display of raw
(X, Z)coordinates alongside the distance - Position is configurable (pixel offset from the top-left corner)
- Toggle on/off without removing the mod
Display
By default the widget shows:
World Center: 1437m
With Show Coordinates enabled it shows:
World Center: 1437m (812, -1185)
Distance is the horizontal (X/Z) distance only — vertical altitude is ignored, so the value matches the in-game minimap scale.
Configuration
The config file is created at BepInEx/config/DeathMonger.DistanceFromWorldCenter.cfg on first run.
[Distance HUD]
Enabled(default:true) — show the widget at allShow Coordinates(default:false) — also include(X, Z)after the distanceOffset X (px)(default:10) — horizontal offset from the upper-left cornerOffset Y (px)(default:10) — vertical offset from the top of the screen (Y grows downward, like CSS)
Edits to the config take effect live — no game restart needed.
Requirements
Compatibility
- Client-side only — does not need to be installed on the server
- Read-only — does not modify player state, world state, or any vanilla system
- Should be compatible with essentially any other mod
Support
Join my Discord server for questions, feedback, or bug reports.
