Valheim
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DeathMonger-DistanceFromWorldCenter-1.0.0
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Distance From World Center

A small always-on HUD widget that shows your horizontal distance from the world center (X=0, Z=0) — useful for knowing how far you are from the world spawn / sacrificial stones, or for finding the biome rings (since Valheim's biomes are largely a function of distance from center).


Features

  • Always-on HUD widget in the upper-left of the screen
  • Updates ~5 times per second
  • Optional display of raw (X, Z) coordinates alongside the distance
  • Position is configurable (pixel offset from the top-left corner)
  • Toggle on/off without removing the mod

Display

By default the widget shows:

World Center: 1437m

With Show Coordinates enabled it shows:

World Center: 1437m  (812, -1185)

Distance is the horizontal (X/Z) distance only — vertical altitude is ignored, so the value matches the in-game minimap scale.


Configuration

The config file is created at BepInEx/config/DeathMonger.DistanceFromWorldCenter.cfg on first run.

[Distance HUD]

  • Enabled (default: true) — show the widget at all
  • Show Coordinates (default: false) — also include (X, Z) after the distance
  • Offset X (px) (default: 10) — horizontal offset from the upper-left corner
  • Offset Y (px) (default: 10) — vertical offset from the top of the screen (Y grows downward, like CSS)

Edits to the config take effect live — no game restart needed.


Requirements


Compatibility

  • Client-side only — does not need to be installed on the server
  • Read-only — does not modify player state, world state, or any vanilla system
  • Should be compatible with essentially any other mod

Support

Join my Discord server for questions, feedback, or bug reports.

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