DeathMonger-DistanceFromWorldCenter icon

DistanceFromWorldCenter

Always-on HUD widget showing your horizontal distance from the world center (0,0), with optional X/Z coordinates.

Last updated 9 hours ago
Total downloads 8
Total rating 0 
Categories Mods Tweaks Client-side Utility AI Generated
Dependency string DeathMonger-DistanceFromWorldCenter-1.0.0
Dependants 0 other packages depend on this package

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2202 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.

Preferred version: 5.4.2202
ValheimModding-Jotunn-2.23.1 icon
ValheimModding-Jotunn

Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.

Preferred version: 2.23.1

README

Distance From World Center

A small always-on HUD widget that shows your horizontal distance from the world center (X=0, Z=0) — useful for knowing how far you are from the world spawn / sacrificial stones, or for finding the biome rings (since Valheim's biomes are largely a function of distance from center).


Features

  • Always-on HUD widget in the upper-left of the screen
  • Updates ~5 times per second
  • Optional display of raw (X, Z) coordinates alongside the distance
  • Position is configurable (pixel offset from the top-left corner)
  • Toggle on/off without removing the mod

Display

By default the widget shows:

World Center: 1437m

With Show Coordinates enabled it shows:

World Center: 1437m  (812, -1185)

Distance is the horizontal (X/Z) distance only — vertical altitude is ignored, so the value matches the in-game minimap scale.


Configuration

The config file is created at BepInEx/config/DeathMonger.DistanceFromWorldCenter.cfg on first run.

[Distance HUD]

  • Enabled (default: true) — show the widget at all
  • Show Coordinates (default: false) — also include (X, Z) after the distance
  • Offset X (px) (default: 10) — horizontal offset from the upper-left corner
  • Offset Y (px) (default: 10) — vertical offset from the top of the screen (Y grows downward, like CSS)

Edits to the config take effect live — no game restart needed.


Requirements


Compatibility

  • Client-side only — does not need to be installed on the server
  • Read-only — does not modify player state, world state, or any vanilla system
  • Should be compatible with essentially any other mod

Support

Join my Discord server for questions, feedback, or bug reports.